Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
If an option is presented, it needs to be good enough to take.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 6027452" data-attributes="member: 87792"><p>Not yet it hasn't. That depends when 5e comes out. The 3.5 PHB was released in July 2003, the 4e PHB was released in May 2008. Which means that 4e will outlast 3.5 as of April 2013. (For that matter 3.5 only lasted as long as it did because Orcus had big enough issues they pulled the whole thing and rushed what we got as 4e out of the door). And I specifically said <em>3.0</em>.</p><p></p><p>And Essentials isn't 4e. It's closer to Magic of Incarnum/Book of 9 swords. You play Essentials and classic classes at the same table.</p><p> </p><p></p><p></p><p>Which as has been pointed out is the fault of the OGL - Ryan Dancey's poison pill. As for losing a lot of the playerbase, it also drew a lot in. 4e was intentionally targetted with language that would appeal to MMO players rather than keeping the old tabletop wargame vocabulary.</p><p></p><p></p><p></p><p>Except as a scene framing mechanic that actually provides a meta-way of stringing ordinary skill checks together and providing a systematic reward for non-combat task resolution you mean. If you are turning the activity into just a string of dice rolls and not saying what those dice rolls mean then you are playing it badly and against the guidance in the PHB and DMG. I'll grant the guidance isn't great - but it is there. And common sense alone should say that you actually tie the rolls to the fiction and narrate them. So please stop misrepresenting skill challenges. (That said most of the published ones in the early adventures were crap - I have no idea why after producing a superb game, WotC followed it up with third rate adventures). </p><p></p><p>As for the out of combat skills, the skills removed were Use Magic Device, Use Rope, Profession, Craft, Perform - the rest were all folded into either skills or in two cases feats. The first two shouldn't have existed at all and the last three are generally flavour, which is why in 4e you get backgrounds to say what's special about you and what you did before becoming an adventurer. And with 31 skills and five further skill families (Knowlege, Perform, Craft, Profession, Speak Language) even a rogue's 8+Int skill points/level wouldn't go very far.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6027452, member: 87792"] Not yet it hasn't. That depends when 5e comes out. The 3.5 PHB was released in July 2003, the 4e PHB was released in May 2008. Which means that 4e will outlast 3.5 as of April 2013. (For that matter 3.5 only lasted as long as it did because Orcus had big enough issues they pulled the whole thing and rushed what we got as 4e out of the door). And I specifically said [I]3.0[/I]. And Essentials isn't 4e. It's closer to Magic of Incarnum/Book of 9 swords. You play Essentials and classic classes at the same table. Which as has been pointed out is the fault of the OGL - Ryan Dancey's poison pill. As for losing a lot of the playerbase, it also drew a lot in. 4e was intentionally targetted with language that would appeal to MMO players rather than keeping the old tabletop wargame vocabulary. Except as a scene framing mechanic that actually provides a meta-way of stringing ordinary skill checks together and providing a systematic reward for non-combat task resolution you mean. If you are turning the activity into just a string of dice rolls and not saying what those dice rolls mean then you are playing it badly and against the guidance in the PHB and DMG. I'll grant the guidance isn't great - but it is there. And common sense alone should say that you actually tie the rolls to the fiction and narrate them. So please stop misrepresenting skill challenges. (That said most of the published ones in the early adventures were crap - I have no idea why after producing a superb game, WotC followed it up with third rate adventures). As for the out of combat skills, the skills removed were Use Magic Device, Use Rope, Profession, Craft, Perform - the rest were all folded into either skills or in two cases feats. The first two shouldn't have existed at all and the last three are generally flavour, which is why in 4e you get backgrounds to say what's special about you and what you did before becoming an adventurer. And with 31 skills and five further skill families (Knowlege, Perform, Craft, Profession, Speak Language) even a rogue's 8+Int skill points/level wouldn't go very far. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If an option is presented, it needs to be good enough to take.
Top