Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
If an option is presented, it needs to be good enough to take.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Derren" data-source="post: 6028800" data-attributes="member: 2518"><p>"I" am allowing?</p><p>You seem to have completely forgotten what the OP suggested, so I suggest to read his post again.</p><p></p><p>"Thus, 5e needs to take this lesson to heart: no deliberately underpowered junk. Not everything needs to be perfectly balanced, but if the developers include an option available to players, it needs to be rougly equivalent in power to the other options."</p><p>And when you read the rest of his post, which many people agree with, it is quite clear that he talks about combat and not "wooing maidens". And this is what I heavily oppose. The system should not label options as superior because they make you more powerful in combat or even just suggest that one should take combat feats over other things because they are more "effective".</p><p>Because if the system does that, it automatically promotes combat over other forms of gameplay, turning D&D more into a miniature skirmish game than an RPG.</p><p></p><p>Sure, many people likely don't agree with that or don't care because D&D was always combat focused. And if you want it to stay that way than the OPs suggestion make sense. But I am advocating for D&D to finally grow beyond its wargame roots and catch up with many other RPGs on the market which are build around you playing a character in a world instead of limiting you to play a adventurer raiding dungeons.</p><p>You can say that D&D was quite successful in the past with its combat focus, but in my opinion the the 3E/4E split showed, among other things, that there are a lot of people who care about the "other" stuff besides combat and they were among them who were driven away by 4E.</p></blockquote><p></p>
[QUOTE="Derren, post: 6028800, member: 2518"] "I" am allowing? You seem to have completely forgotten what the OP suggested, so I suggest to read his post again. "Thus, 5e needs to take this lesson to heart: no deliberately underpowered junk. Not everything needs to be perfectly balanced, but if the developers include an option available to players, it needs to be rougly equivalent in power to the other options." And when you read the rest of his post, which many people agree with, it is quite clear that he talks about combat and not "wooing maidens". And this is what I heavily oppose. The system should not label options as superior because they make you more powerful in combat or even just suggest that one should take combat feats over other things because they are more "effective". Because if the system does that, it automatically promotes combat over other forms of gameplay, turning D&D more into a miniature skirmish game than an RPG. Sure, many people likely don't agree with that or don't care because D&D was always combat focused. And if you want it to stay that way than the OPs suggestion make sense. But I am advocating for D&D to finally grow beyond its wargame roots and catch up with many other RPGs on the market which are build around you playing a character in a world instead of limiting you to play a adventurer raiding dungeons. You can say that D&D was quite successful in the past with its combat focus, but in my opinion the the 3E/4E split showed, among other things, that there are a lot of people who care about the "other" stuff besides combat and they were among them who were driven away by 4E. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If an option is presented, it needs to be good enough to take.
Top