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<blockquote data-quote="GreyICE" data-source="post: 6029180" data-attributes="member: 6684526"><p>Making a dichotomy between combat and non-combat means that characters who WANT to be effective at combat will be less effective at non-combat. You certainly agree to this. It removes roleplaying opportunities from those characters. </p><p></p><p>Combat is central to D&D. This is nearly unavoidable. Yes, adventure, yes this, yes, that, but at the end of the day there's almost always fighting at least once a session. That's a lot more than in most game systems.</p><p></p><p>So what you're saying is that EVERY SINGLE combat character should miss out on roleplaying opportunities for the sake of a VERY SMALL number of people who want to play a total combat incompetent.</p><p></p><p>Lets turn this around. Why not make it so that everyone has the same roleplaying opportunities that are open to the combat incompetent character? Then if you want to make your character combat incompetent, just use those abilities and ignore the combat abilities you should be getting from your class. Then you're a combat incompetent with all the roleplaying opportunities you want. Isn't that the better solution?</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6029180, member: 6684526"] Making a dichotomy between combat and non-combat means that characters who WANT to be effective at combat will be less effective at non-combat. You certainly agree to this. It removes roleplaying opportunities from those characters. Combat is central to D&D. This is nearly unavoidable. Yes, adventure, yes this, yes, that, but at the end of the day there's almost always fighting at least once a session. That's a lot more than in most game systems. So what you're saying is that EVERY SINGLE combat character should miss out on roleplaying opportunities for the sake of a VERY SMALL number of people who want to play a total combat incompetent. Lets turn this around. Why not make it so that everyone has the same roleplaying opportunities that are open to the combat incompetent character? Then if you want to make your character combat incompetent, just use those abilities and ignore the combat abilities you should be getting from your class. Then you're a combat incompetent with all the roleplaying opportunities you want. Isn't that the better solution? [/QUOTE]
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