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<blockquote data-quote="Neonchameleon" data-source="post: 6031507" data-attributes="member: 87792"><p>I must write more up on how to do a 4e Bard as Sage combination. But in brief a hardcore one has:</p><ul> <li data-xf-list-type="ul">Skald build with Claim to Hospitality (network of contacts)</li> <li data-xf-list-type="ul">Bard of All Trades (+3 to all untrained skills for a total of +4 - even if he hasn't seen it before he probably knows how to do it).</li> <li data-xf-list-type="ul">Ritual Caster (of course). Probably using the Invoker multiclass feat for free Hand of Fate if playing a Skald.</li> <li data-xf-list-type="ul">Bardic Knowledge - level 2 utility power that 1/day gives him the ability to get a natural 20 rather than roll on a check on one of the lore skills*.</li> <li data-xf-list-type="ul">A Streetwise Skill Power that in a villiage or bigger he's familliar with allows him to research by asking all the right poeple and use Streetwise rather than the normal lore skill*. So as well as a damn good loremaster with the ability to really pull things out of the bag he's an even <em>better</em> researcher.</li> <li data-xf-list-type="ul">A collection of encounter powers to grant other people attacks. (Blunder/Rhyme of the Blood Seeking Blade/several L7 options).</li> <li data-xf-list-type="ul">Either Vicious Mockery to deconstruct the enemy's combat or Staggering Note to lure them.</li> </ul><p>The combination makes him a good loremaster, an even better researcher, able to know something about anything and with some practical use, and with a mostly deconstructive/pseudo-warlord fighting style. The only downside is that it's a Charisma/Int build and not all sages should be high Cha.</p><p> </p><p>It's one way I find 4e very evocative. That "use streetwise for knowledge skills when in a town" tells me not only what my bard knows, but how he researches in a way even Bardic Lore fails. "I may know this. And I can <em>certainly</em> find out."</p><p> </p><p>* Lore skills = Arcana, History, Nature, Religion I think.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6031507, member: 87792"] I must write more up on how to do a 4e Bard as Sage combination. But in brief a hardcore one has: [LIST] [*]Skald build with Claim to Hospitality (network of contacts) [*]Bard of All Trades (+3 to all untrained skills for a total of +4 - even if he hasn't seen it before he probably knows how to do it). [*]Ritual Caster (of course). Probably using the Invoker multiclass feat for free Hand of Fate if playing a Skald. [*]Bardic Knowledge - level 2 utility power that 1/day gives him the ability to get a natural 20 rather than roll on a check on one of the lore skills*. [*]A Streetwise Skill Power that in a villiage or bigger he's familliar with allows him to research by asking all the right poeple and use Streetwise rather than the normal lore skill*. So as well as a damn good loremaster with the ability to really pull things out of the bag he's an even [I]better[/I] researcher. [*]A collection of encounter powers to grant other people attacks. (Blunder/Rhyme of the Blood Seeking Blade/several L7 options). [*]Either Vicious Mockery to deconstruct the enemy's combat or Staggering Note to lure them. [/LIST]The combination makes him a good loremaster, an even better researcher, able to know something about anything and with some practical use, and with a mostly deconstructive/pseudo-warlord fighting style. The only downside is that it's a Charisma/Int build and not all sages should be high Cha. It's one way I find 4e very evocative. That "use streetwise for knowledge skills when in a town" tells me not only what my bard knows, but how he researches in a way even Bardic Lore fails. "I may know this. And I can [I]certainly[/I] find out." * Lore skills = Arcana, History, Nature, Religion I think. [/QUOTE]
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