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General Tabletop Discussion
*TTRPGs General
If D&D did not have HPs, how would you keep track of damage?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4556128" data-attributes="member: 710"><p>Hit Points are not always Hit Points. </p><p></p><p>D&D style hit points are a special ablative style of hit points. They are more "Whoa*, that was close" points then "Ouch, I am hurt, but still standing" points. </p><p></p><p>Moreover, D&D hit points greatly increase over levels. This doesn't happen in Warhammer or GURPS, for example. You might increase them slightly, but not to the extend D&D does, especially if compared to the base damage of weapons. </p><p>A 5th level D&D hero cannot be killed by a lucky 1st level Commoner armed with a longsword (barring extraordinarily badly rolled hit points), even if being entirely without armor. That is a fundamental difference to Warhammer or GURPS. A Warhammer character that has finished 2 base careers and his first advanced career could still be easily dropped if he's not wearing armor. (The problem in Warhammer is more what happens if you're wearing armor and death turns into a low probability event, even if fighting equal or superior foes - also something that won't happen in D&D, at least not beginning with 3E)</p><p></p><p><span style="font-size: 9px">*) best delivered by Keanu Reeves</span></p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4556128, member: 710"] Hit Points are not always Hit Points. D&D style hit points are a special ablative style of hit points. They are more "Whoa*, that was close" points then "Ouch, I am hurt, but still standing" points. Moreover, D&D hit points greatly increase over levels. This doesn't happen in Warhammer or GURPS, for example. You might increase them slightly, but not to the extend D&D does, especially if compared to the base damage of weapons. A 5th level D&D hero cannot be killed by a lucky 1st level Commoner armed with a longsword (barring extraordinarily badly rolled hit points), even if being entirely without armor. That is a fundamental difference to Warhammer or GURPS. A Warhammer character that has finished 2 base careers and his first advanced career could still be easily dropped if he's not wearing armor. (The problem in Warhammer is more what happens if you're wearing armor and death turns into a low probability event, even if fighting equal or superior foes - also something that won't happen in D&D, at least not beginning with 3E) [size=1]*) best delivered by Keanu Reeves[/size] [/QUOTE]
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If D&D did not have HPs, how would you keep track of damage?
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