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If D&D spell lists were reduced to 10/level...
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<blockquote data-quote="Epametheus" data-source="post: 1310595" data-attributes="member: 719"><p>Spontaneous casters get their new spells the instant they level; those spells and the two new spells that wizards learn each time they level up would be exempt from any scarcity rules.</p><p></p><p>BTW, spell research takes a minimum of 1 week per spell level of the spell. Throwing together a wand of magic missile takes only a single day, but actually researching magic missile takes a week. Wizards are already hampered by the time required to scribe new spells; actually having to research every single spell would result in wizards with very poor spell selections.</p><p></p><p>Wizards will rather swiftly fall behind spontaneous and divine casters if they have to jump through hoops to get what the other classes receive just by gaining levels.</p><p></p><p>As for nuking the numbers of spells that exist at each level -- I think that would seriously hurt the arcane casters, and not do much at all to the divine casters.</p></blockquote><p></p>
[QUOTE="Epametheus, post: 1310595, member: 719"] Spontaneous casters get their new spells the instant they level; those spells and the two new spells that wizards learn each time they level up would be exempt from any scarcity rules. BTW, spell research takes a minimum of 1 week per spell level of the spell. Throwing together a wand of magic missile takes only a single day, but actually researching magic missile takes a week. Wizards are already hampered by the time required to scribe new spells; actually having to research every single spell would result in wizards with very poor spell selections. Wizards will rather swiftly fall behind spontaneous and divine casters if they have to jump through hoops to get what the other classes receive just by gaining levels. As for nuking the numbers of spells that exist at each level -- I think that would seriously hurt the arcane casters, and not do much at all to the divine casters. [/QUOTE]
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If D&D spell lists were reduced to 10/level...
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