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If D&D were created today, what would it look like?
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<blockquote data-quote="embee" data-source="post: 8193788" data-attributes="member: 7026827"><p>Halt & Catch Fire is on Netflix now. It's a decent enough show and worth a watch. </p><p></p><p>In one episode, programmer Cameron challenges the staff about a game they are all playing, asking who got how far. This is a reference to "Colossal Cave Adventure" one of the earliest dungeon games, where at one point, dozens of people at MIT's computer lab were all playing it, seeing who could get farthest. It was developed and reiterated in what would now be called an open-source fashion, with programmers building on new features and expanding the capabilities of the game.</p><p></p><p>The intersectionality between D&D and PC games cannot be overstated. I'd love to see a Venn diagram of subscribers to Dragon Magazine and BYTE Magazine.</p></blockquote><p></p>
[QUOTE="embee, post: 8193788, member: 7026827"] Halt & Catch Fire is on Netflix now. It's a decent enough show and worth a watch. In one episode, programmer Cameron challenges the staff about a game they are all playing, asking who got how far. This is a reference to "Colossal Cave Adventure" one of the earliest dungeon games, where at one point, dozens of people at MIT's computer lab were all playing it, seeing who could get farthest. It was developed and reiterated in what would now be called an open-source fashion, with programmers building on new features and expanding the capabilities of the game. The intersectionality between D&D and PC games cannot be overstated. I'd love to see a Venn diagram of subscribers to Dragon Magazine and BYTE Magazine. [/QUOTE]
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If D&D were created today, what would it look like?
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