Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
If D&D were created today, what would it look like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 8193839" data-attributes="member: 58197"><p>I'm trying to envision a world where the TRPG genre doesn't exist but everything else is basically the same. It ain't easy, but... say TRPGs were never invented, but their descendants (CRPGs, MMOs, CCGs, etc.) somehow arose from other origins and developed along similar lines to the real world; and also that the fantasy genre got a boost from another source to replace the one D&D gave it.</p><p></p><p>The first question is, in 2021, why would a TRPG arise at all? Remember that 5E is the result of decades of refinement and community-building. We are positing a world where online RPGs have had those decades, and TRPGs have not. In such a world, a proto-D&D would be like a trilobite dropped into modern seas; despite having been hugely successful in its own era, it could never compete today.</p><p></p><p>Just as D&D evolved from '70s wargames, a TRPG would have to evolve from some existing game genre, and the most likely candidate is the MMO. Say MMO players get tired of scripted storylines and want something with more scope for creativity. Modding communities arise around "moderated adventures" where a proto-GM tells an interactive story. A spinoff game comes out that puts the moderated adventure front and center. Then, with the rise of podcasting and streaming, we see equivalents to "Critical Role" where professional performers gather in person to play the spinoff. This both catapults the game to popularity, and promotes the idea of playing it face-to-face instead of purely online.</p><p></p><p>In this world, the computer remains an essential part of the game, crunching the numbers and handling the rules, with the GM stepping in as necessary to override it. This means the rules will be insanely complex by TRPG standards, since no human has to interpret or apply them. From the player perspective, though, they probably look... well, a lot like 4E.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 8193839, member: 58197"] I'm trying to envision a world where the TRPG genre doesn't exist but everything else is basically the same. It ain't easy, but... say TRPGs were never invented, but their descendants (CRPGs, MMOs, CCGs, etc.) somehow arose from other origins and developed along similar lines to the real world; and also that the fantasy genre got a boost from another source to replace the one D&D gave it. The first question is, in 2021, why would a TRPG arise at all? Remember that 5E is the result of decades of refinement and community-building. We are positing a world where online RPGs have had those decades, and TRPGs have not. In such a world, a proto-D&D would be like a trilobite dropped into modern seas; despite having been hugely successful in its own era, it could never compete today. Just as D&D evolved from '70s wargames, a TRPG would have to evolve from some existing game genre, and the most likely candidate is the MMO. Say MMO players get tired of scripted storylines and want something with more scope for creativity. Modding communities arise around "moderated adventures" where a proto-GM tells an interactive story. A spinoff game comes out that puts the moderated adventure front and center. Then, with the rise of podcasting and streaming, we see equivalents to "Critical Role" where professional performers gather in person to play the spinoff. This both catapults the game to popularity, and promotes the idea of playing it face-to-face instead of purely online. In this world, the computer remains an essential part of the game, crunching the numbers and handling the rules, with the GM stepping in as necessary to override it. This means the rules will be insanely complex by TRPG standards, since no human has to interpret or apply them. From the player perspective, though, they probably look... well, a lot like 4E. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If D&D were created today, what would it look like?
Top