Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
If D&D were created today, what would it look like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Faolyn" data-source="post: 8194128" data-attributes="member: 6915329"><p>I'm still thinking fairy tales and fairy-tale adjacent works, like Alice and Wonderland and Wizard of Oz, would be a major influence. Less "group of people slaying the monsters" and more "one person or small group escaping from or outwitting the monsters."</p><p></p><p></p><p>I don't know enough about how CRPGs work, or even computer games in general. What sort of systems are you thinking?</p><p></p><p></p><p></p><p>No bell curves, I see. </p><p></p><p>Actually, I'm thinking--since d6s will still be a thing because of regular board games--that there might be a lot more systems that call for dice pools or exploding dice. Or special dice with symbols on them that mean something. It would probably start as tables and end up with specialized dice. Hmm--did polyhedral dice (or the chit-out-of-the-bag equivalent) come from wargaming, and if so, why did wargames want d10s and d20s?</p><p></p><p></p><p>I'm not entirely convinced that it would be human-only, but I do agree that the races would be very different than they currently are, if there's no Tolkien to push certain ones forward. </p><p></p><p>OTOH, you still have elves and dwarfs from Norse myth, even if they would look a lot differently from D&D elves and dwarfs. </p><p></p><p></p><p>Hunter, scout, soldier, knight/samurai investigator/detective, brawler... actually, I think that the rogue might not exist (no Tolkien, thus no Burglar) as well and rogue-y skills would simply be a thing that could be taken. There would likely still be an assassin of sorts, and maybe a "street fighter" class, though. </p><p></p><p></p><p>Again, agree. As I wrote earlier, though, I could see a witch or shaman-type--or since this is a game that was created today, something with a better name. Spirit-Talker?</p><p></p><p>But, this being a game where presumably the gods still exist, I can see creating <em>something</em>--a feat or a piety system--that might allow you to suddenly gain some incredibly good luck for a brief time. </p><p></p><p></p><p>I think that the magic might also be a lot more ritualistic in nature. Eye of newt and tongue of dog indeed. Or possibly <em>alchemical </em>in nature. Whether this becomes two classes or one class with two types of magic, I dunno.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8194128, member: 6915329"] I'm still thinking fairy tales and fairy-tale adjacent works, like Alice and Wonderland and Wizard of Oz, would be a major influence. Less "group of people slaying the monsters" and more "one person or small group escaping from or outwitting the monsters." I don't know enough about how CRPGs work, or even computer games in general. What sort of systems are you thinking? No bell curves, I see. Actually, I'm thinking--since d6s will still be a thing because of regular board games--that there might be a lot more systems that call for dice pools or exploding dice. Or special dice with symbols on them that mean something. It would probably start as tables and end up with specialized dice. Hmm--did polyhedral dice (or the chit-out-of-the-bag equivalent) come from wargaming, and if so, why did wargames want d10s and d20s? I'm not entirely convinced that it would be human-only, but I do agree that the races would be very different than they currently are, if there's no Tolkien to push certain ones forward. OTOH, you still have elves and dwarfs from Norse myth, even if they would look a lot differently from D&D elves and dwarfs. Hunter, scout, soldier, knight/samurai investigator/detective, brawler... actually, I think that the rogue might not exist (no Tolkien, thus no Burglar) as well and rogue-y skills would simply be a thing that could be taken. There would likely still be an assassin of sorts, and maybe a "street fighter" class, though. Again, agree. As I wrote earlier, though, I could see a witch or shaman-type--or since this is a game that was created today, something with a better name. Spirit-Talker? But, this being a game where presumably the gods still exist, I can see creating [I]something[/I]--a feat or a piety system--that might allow you to suddenly gain some incredibly good luck for a brief time. I think that the magic might also be a lot more ritualistic in nature. Eye of newt and tongue of dog indeed. Or possibly [I]alchemical [/I]in nature. Whether this becomes two classes or one class with two types of magic, I dunno. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If D&D were created today, what would it look like?
Top