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If D&D were created today, what would it look like?
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<blockquote data-quote="JEB" data-source="post: 8197382" data-attributes="member: 10148"><p>Looked on BoardGameGeek for all the cooperative games produced between 1970 and 2000, trying to see if any company had independently invented a popular game where different players take on different roles in any kind of storytelling scenario. The results weren't promising: nearly every reasonably popular one that came up looked to be some kind of D&D derivative, often a fantasy dungeon crawl.</p><p></p><p>One of the few possible exceptions was <a href="https://boardgamegeek.com/boardgame/2511/sherlock-holmes-consulting-detective-thames-murder" target="_blank">Sherlock Holmes: Consulting Detective</a>, which (although it sounds kind of role-playing-y) might have drawn on earlier Holmes games like <a href="https://boardgamegeek.com/boardgame/1275/221b-baker-street-master-detective-game" target="_blank">221B Baker Street</a>. However, it doesn't appear to have mechanically defined roles. (Also, it doesn't sound like the sort of game that would spark a whole new industry.)</p><p></p><p>So I dunno about dice vs. cards vs. some other mechanics for gameplay, but one thing I'm really doubting we get is anything like character classes, without D&D and other RPGs. My bet is characters are a lot more freeform.</p></blockquote><p></p>
[QUOTE="JEB, post: 8197382, member: 10148"] Looked on BoardGameGeek for all the cooperative games produced between 1970 and 2000, trying to see if any company had independently invented a popular game where different players take on different roles in any kind of storytelling scenario. The results weren't promising: nearly every reasonably popular one that came up looked to be some kind of D&D derivative, often a fantasy dungeon crawl. One of the few possible exceptions was [URL='https://boardgamegeek.com/boardgame/2511/sherlock-holmes-consulting-detective-thames-murder']Sherlock Holmes: Consulting Detective[/URL], which (although it sounds kind of role-playing-y) might have drawn on earlier Holmes games like [URL='https://boardgamegeek.com/boardgame/1275/221b-baker-street-master-detective-game']221B Baker Street[/URL]. However, it doesn't appear to have mechanically defined roles. (Also, it doesn't sound like the sort of game that would spark a whole new industry.) So I dunno about dice vs. cards vs. some other mechanics for gameplay, but one thing I'm really doubting we get is anything like character classes, without D&D and other RPGs. My bet is characters are a lot more freeform. [/QUOTE]
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