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If D&D were created today, what would it look like?
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<blockquote data-quote="Zardnaar" data-source="post: 8198723" data-attributes="member: 6716779"><p>Some more thoughts. Probably not Vancian but spell points or Mana. For the spellcasting classes. </p><p></p><p> Alignment nyet. Some sort of morality bar with mechanical effects. </p><p></p><p> As for classes I think most won't be there in current form. </p><p></p><p> I think the following would make it. </p><p></p><p>1. Some sort of warrior may not be called fighter.</p><p>2. Maybe some sort of knight. </p><p>3. Some sort of Spellcaster or spell casters. Not sure if they would make a point of difference between divine/arcane.</p><p>4. Maybe some sort of Expert type class. </p><p></p><p>Game might have 6 classes or so, multiclassing probably doesn't exist as such but the base classes are a mixture of warrior/expert/spellcaster. </p><p></p><p> The following classes wouldn't exist. </p><p></p><p>Bard</p><p>Druid</p><p>Monk</p><p>Sorcerer (maybe as a name not in current form).</p><p>Warlock (maybe as a name). </p><p></p><p> An approximate version of Paladin and Cleric might make it in. Warrior who casts spells, priest that casts spells. </p><p></p><p> Ranger probably makes it in maybe not by that name. Probably the Warrior/Expert hybrid. May or may not cast spells. </p><p></p><p> Classes.</p><p></p><p>Warrior</p><p>Wizard/Mage/Sorcerer or whatever</p><p>Expert</p><p></p><p>Hybrid classes</p><p></p><p>Warrior/Expert (Ranger)</p><p>Warrior/Spellcaster (Paladin,Cleric)</p><p>Spellcaster/Expert</p><p></p><p> Would probably be fairly simple like OD&D probably very different mechanically.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 8198723, member: 6716779"] Some more thoughts. Probably not Vancian but spell points or Mana. For the spellcasting classes. Alignment nyet. Some sort of morality bar with mechanical effects. As for classes I think most won't be there in current form. I think the following would make it. 1. Some sort of warrior may not be called fighter. 2. Maybe some sort of knight. 3. Some sort of Spellcaster or spell casters. Not sure if they would make a point of difference between divine/arcane. 4. Maybe some sort of Expert type class. Game might have 6 classes or so, multiclassing probably doesn't exist as such but the base classes are a mixture of warrior/expert/spellcaster. The following classes wouldn't exist. Bard Druid Monk Sorcerer (maybe as a name not in current form). Warlock (maybe as a name). An approximate version of Paladin and Cleric might make it in. Warrior who casts spells, priest that casts spells. Ranger probably makes it in maybe not by that name. Probably the Warrior/Expert hybrid. May or may not cast spells. Classes. Warrior Wizard/Mage/Sorcerer or whatever Expert Hybrid classes Warrior/Expert (Ranger) Warrior/Spellcaster (Paladin,Cleric) Spellcaster/Expert Would probably be fairly simple like OD&D probably very different mechanically. [/QUOTE]
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If D&D were created today, what would it look like?
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