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General Tabletop Discussion
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If D&D were created today, what would it look like?
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<blockquote data-quote="TheSword" data-source="post: 8198770" data-attributes="member: 6879661"><p>In a word no. Enjoying something simultaneously doesn’t mean the same as inspired by. If Terry Pratchett watches the Star Wars films and enjoys them, it doesn’t mean he was inspired by Star Wars.</p><p></p><p>I’ve seen the Forum reference you provided to the origin of Pratchett luggage being a d&d game. The dedication for his novel Sourcery reads...</p><p></p><p>“Many years ago I saw, in Bath, a very large American lady towing a huge tartan suitcase very fast on little rattly wheels which caught in the pavement cracks and generally gave it a life of its own. At that moment the Luggage was born. Many thanks to that lady and everyone else in places like Power Cable, Neb., who don't get nearly enough encouragement.”</p><p></p><p>Now did D&D inspire the luggage... or did Terry Pratchetts idea for the luggage make it into one of his D&D games? D&D fans love to think that D&D creates the work of writers they like but I’m a bit more sceptical.</p><p></p><p>Regarding D&D swelling the market. The actual numbers of people playing D&D was still relatively small in the 80’s, and arguable the 90’s and 2000’s too. Considering total turnover ranged from 2m to just shy of 9m over that decade. I’ve seen figures from 2007 suggesting the various editions PHBs sold between 0.7m and 1.5m. Only an indication but a useful one.</p><p></p><p>The colour of magic alone has sold 20 million copies. I’m not sure there is any evidence that the people who bought and enjoyed colour of magic did so because they played d&d rather than just being a fan of fantasy fiction.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8198770, member: 6879661"] In a word no. Enjoying something simultaneously doesn’t mean the same as inspired by. If Terry Pratchett watches the Star Wars films and enjoys them, it doesn’t mean he was inspired by Star Wars. I’ve seen the Forum reference you provided to the origin of Pratchett luggage being a d&d game. The dedication for his novel Sourcery reads... “Many years ago I saw, in Bath, a very large American lady towing a huge tartan suitcase very fast on little rattly wheels which caught in the pavement cracks and generally gave it a life of its own. At that moment the Luggage was born. Many thanks to that lady and everyone else in places like Power Cable, Neb., who don't get nearly enough encouragement.” Now did D&D inspire the luggage... or did Terry Pratchetts idea for the luggage make it into one of his D&D games? D&D fans love to think that D&D creates the work of writers they like but I’m a bit more sceptical. Regarding D&D swelling the market. The actual numbers of people playing D&D was still relatively small in the 80’s, and arguable the 90’s and 2000’s too. Considering total turnover ranged from 2m to just shy of 9m over that decade. I’ve seen figures from 2007 suggesting the various editions PHBs sold between 0.7m and 1.5m. Only an indication but a useful one. The colour of magic alone has sold 20 million copies. I’m not sure there is any evidence that the people who bought and enjoyed colour of magic did so because they played d&d rather than just being a fan of fantasy fiction. [/QUOTE]
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If D&D were created today, what would it look like?
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