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If D&D were created today, what would it look like?
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<blockquote data-quote="Puddles" data-source="post: 8202241" data-attributes="member: 7026093"><p>We might still be in agreement. I am envisioning a Warhammer 40k without any D&D influence and without any Warhammer Fantasy Battle influence. I think it is possible for Warhammer 40k to come about without either. Of course there would be some changes to it, but I don't think they are so extreme we can no longer recognise it in comparison to Warhammer 40k.</p><p></p><p>I'm imagining a continuing Asgard miniatures here, with Bryan Ansell and Rick Priestly continuing to make sci-fi rulesets for the miniatures. The name of the game would be different, it would likely be <strong>"Rogue Trader 40,000"</strong> instead of Warhammer 40,000, and it would lack Orks (Space Orcs), Eldar (Space Elves), and Squats (Space Dwarves). But while those are loved aspects of the setting (well, maybe not Squats), they are not intrinsic to Warhammer 40k.</p><p></p><p>Some of the big influences on 40k are from Dune and 2000AD. Find any panel from Nemesis the Warlock and you'll see it dripping in what would become 40k terminology:</p><p></p><p><img src="http://theslingsandarrows.com/wp-content/uploads/2019/09/nemesis-the-warlock-book-one-sample-image-2.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>I argue the look and feel of the Imperium still comes about without D&D. Because that has it's roots in 2000 AD instead. With this in mind, at Asgard miniatures, you have another miniatures sculptor <strong>Jes Goodwin</strong>. If you are unfamiliar with Jes Goodwin, he is the designer of the Space Marine amongst too many others to name.</p><p></p><p>So I think you get a miniatures sci-fi game with both the dark tone of the Imperium and the Space Marines at it's front and centre. The nature of the alien threats they fight becomes different with no D&D or Fantasy Battle, but everything else remains very recognisable.</p><p></p><p>The people who created 40k were making sci-fi miniatures and games before Warhammer Fantasy Battle was created, and their influences would still be there even without D&D. So I think this game comes about regardless if there is a Warhammer Fantasy Battle or not.</p><p></p><p>And then, presuming Space Marines are as popular in the alternate timeline as they are in ours, the company grows and seeks to expand into other ranges of miniatures.</p><p></p><p>Now, I am much less invested in the history of Blizzard than I am Games Workshop. I think it is known that those at Blizzard at the time were big fans of Games Workshop, so I think Starcraft comes about if 40k comes about. It doesn't seem to be an incredible stretch that fantasy versions of the games might arise from them, (simply the other way round to how it was in real life), ableit fantasy without D&D and Tolkien tropes.</p><p></p><p>Sorry for walls of text!</p></blockquote><p></p>
[QUOTE="Puddles, post: 8202241, member: 7026093"] We might still be in agreement. I am envisioning a Warhammer 40k without any D&D influence and without any Warhammer Fantasy Battle influence. I think it is possible for Warhammer 40k to come about without either. Of course there would be some changes to it, but I don't think they are so extreme we can no longer recognise it in comparison to Warhammer 40k. I'm imagining a continuing Asgard miniatures here, with Bryan Ansell and Rick Priestly continuing to make sci-fi rulesets for the miniatures. The name of the game would be different, it would likely be [B]"Rogue Trader 40,000"[/B] instead of Warhammer 40,000, and it would lack Orks (Space Orcs), Eldar (Space Elves), and Squats (Space Dwarves). But while those are loved aspects of the setting (well, maybe not Squats), they are not intrinsic to Warhammer 40k. Some of the big influences on 40k are from Dune and 2000AD. Find any panel from Nemesis the Warlock and you'll see it dripping in what would become 40k terminology: [IMG]http://theslingsandarrows.com/wp-content/uploads/2019/09/nemesis-the-warlock-book-one-sample-image-2.jpg[/IMG] I argue the look and feel of the Imperium still comes about without D&D. Because that has it's roots in 2000 AD instead. With this in mind, at Asgard miniatures, you have another miniatures sculptor [B]Jes Goodwin[/B]. If you are unfamiliar with Jes Goodwin, he is the designer of the Space Marine amongst too many others to name. So I think you get a miniatures sci-fi game with both the dark tone of the Imperium and the Space Marines at it's front and centre. The nature of the alien threats they fight becomes different with no D&D or Fantasy Battle, but everything else remains very recognisable. The people who created 40k were making sci-fi miniatures and games before Warhammer Fantasy Battle was created, and their influences would still be there even without D&D. So I think this game comes about regardless if there is a Warhammer Fantasy Battle or not. And then, presuming Space Marines are as popular in the alternate timeline as they are in ours, the company grows and seeks to expand into other ranges of miniatures. Now, I am much less invested in the history of Blizzard than I am Games Workshop. I think it is known that those at Blizzard at the time were big fans of Games Workshop, so I think Starcraft comes about if 40k comes about. It doesn't seem to be an incredible stretch that fantasy versions of the games might arise from them, (simply the other way round to how it was in real life), ableit fantasy without D&D and Tolkien tropes. Sorry for walls of text! [/QUOTE]
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