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General Tabletop Discussion
*Pathfinder & Starfinder
If Harm is broken, what's the best house rule for it?
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<blockquote data-quote="Alariel" data-source="post: 368016" data-attributes="member: 6797"><p>I read your facts, at least as far as you related them in your post about the dragonslaying party that apparently, irrefutably 'proves' that Harm is broken, and as has been said before (but you obviously chose not to address), your dragons are idiots. They have no alarms? Traps? Spies? These dragons live within miles of each other under the same metropolis, within miles of the treasure hoards of other dragons, and didn't have ways of keeping tabs on each other? They trust the mayor of said metropolis with their lives, and blissfully wear blinders while they sleep?</p><p></p><p>Maybe you should read the entry on Dragons in the MM again before you open your mouth. Better yet, try reading the entry on Intelligence in the PH. Until then, as you were so kind to point out to someone else earlier, take your 'holier-than-thou' attitude somewhere else.</p></blockquote><p></p>
[QUOTE="Alariel, post: 368016, member: 6797"] I read your facts, at least as far as you related them in your post about the dragonslaying party that apparently, irrefutably 'proves' that Harm is broken, and as has been said before (but you obviously chose not to address), your dragons are idiots. They have no alarms? Traps? Spies? These dragons live within miles of each other under the same metropolis, within miles of the treasure hoards of other dragons, and didn't have ways of keeping tabs on each other? They trust the mayor of said metropolis with their lives, and blissfully wear blinders while they sleep? Maybe you should read the entry on Dragons in the MM again before you open your mouth. Better yet, try reading the entry on Intelligence in the PH. Until then, as you were so kind to point out to someone else earlier, take your 'holier-than-thou' attitude somewhere else. [/QUOTE]
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If Harm is broken, what's the best house rule for it?
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