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General Tabletop Discussion
*Pathfinder & Starfinder
If Harm is broken, what's the best house rule for it?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 368682" data-attributes="member: 1165"><p><em>Dragons, vampires, high-level adventurers, etc. all have innumerable ways to kill you while you attempt to close in and touch the beastie that you wish to Harm. </em></p><p></p><p>Using a touch attack does not, in itself, draw an AoO, unless your opponent has reach. I could Harm a high level fighter, and unless he has a Potion of Displacement there is nothing he can do about it.</p><p></p><p>Not every high level creature can defend against Harm. Not every high level creature is even that intelligent; take a look at the Elder Elementals. They have Intelligence 6. There is nothing an earth elemental could do to you, save use an AoO (which does damage, but is nowhere near as nasty as Harm).</p><p></p><p><em>Finally, Harm is not all that unbalanced for one reason. If YOU can zap me, then I can zap you.</em></p><p><em></em></p><p></p><p>Not every opponent can cast Harm; usually only divine spellcasters (and a few PrCs) have access to it.</p><p></p><p><em>Does that dragon or big nasty even get an AoO? </em></p><p></p><p>Yup, but where's your hand? If you're grappled, you can use a weapon two sizes smaller than you, including your hand. Furthermore, a single attack from a dragon won't kill you; this is why dragons often use Haste.</p><p></p><p><em>Heh, or turn the casting time to a minute. That guaruntees it will not be cast in battles. Not that I have ever seen a problem with the spell...</em></p><p><em></em></p><p></p><p>Good idea. If you've seen the beginning of PirateCat's campaign, however, you'll see why PCs sometimes need to cast Mass Heal as a standard action <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 368682, member: 1165"] [i]Dragons, vampires, high-level adventurers, etc. all have innumerable ways to kill you while you attempt to close in and touch the beastie that you wish to Harm. [/i] Using a touch attack does not, in itself, draw an AoO, unless your opponent has reach. I could Harm a high level fighter, and unless he has a Potion of Displacement there is nothing he can do about it. Not every high level creature can defend against Harm. Not every high level creature is even that intelligent; take a look at the Elder Elementals. They have Intelligence 6. There is nothing an earth elemental could do to you, save use an AoO (which does damage, but is nowhere near as nasty as Harm). [i]Finally, Harm is not all that unbalanced for one reason. If YOU can zap me, then I can zap you. [/i] Not every opponent can cast Harm; usually only divine spellcasters (and a few PrCs) have access to it. [i]Does that dragon or big nasty even get an AoO? [/i] Yup, but where's your hand? If you're grappled, you can use a weapon two sizes smaller than you, including your hand. Furthermore, a single attack from a dragon won't kill you; this is why dragons often use Haste. [i]Heh, or turn the casting time to a minute. That guaruntees it will not be cast in battles. Not that I have ever seen a problem with the spell... [/i] Good idea. If you've seen the beginning of PirateCat's campaign, however, you'll see why PCs sometimes need to cast Mass Heal as a standard action :) [/QUOTE]
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If Harm is broken, what's the best house rule for it?
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