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If I eliminate minions, what extra should I give controllers?
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<blockquote data-quote="Zsig" data-source="post: 4647114" data-attributes="member: 56809"><p>Like you, I like minions (alot) although only in theory, as in practice they never accomplish what I wanted them to.</p><p></p><p>Unless their main purpose is to clump the battlefield, they don't offer anything else to my games (except for free/easy exp).</p><p></p><p>Honestly, and if you allow me to give my opinion here, everytime I see someone saying "Wizard's role is to kill minions" it saddens me. I haven't seen a "real" wizard in play (both my experiences at seeing them in play sums up to one that won't do anything else other than spamming Magic Missiles, and the other is about a campaign that just began, so we didn't get to see it in action), so I can't quite say what Wizards are good at, but I've seen minions, and stating that Wizards' job is to kill minions, to me, is the same as saying Wizards are utter crap, less than luseless even.</p><p></p><p>After saying that, by removing minions from the game I wouldn't do anything to the wizard, and would play with them as is. Regardless though, if in the future I see there's too much difference in power among the Wizard and the other Controller classes (Druid and Invoker for instance), I might eventually try to bring the Wizard up with a few minor tweaks to some of their at-will powers (Sorching Burst and Magic Missiles to be more precise...maybe Ray of Frost as well).</p></blockquote><p></p>
[QUOTE="Zsig, post: 4647114, member: 56809"] Like you, I like minions (alot) although only in theory, as in practice they never accomplish what I wanted them to. Unless their main purpose is to clump the battlefield, they don't offer anything else to my games (except for free/easy exp). Honestly, and if you allow me to give my opinion here, everytime I see someone saying "Wizard's role is to kill minions" it saddens me. I haven't seen a "real" wizard in play (both my experiences at seeing them in play sums up to one that won't do anything else other than spamming Magic Missiles, and the other is about a campaign that just began, so we didn't get to see it in action), so I can't quite say what Wizards are good at, but I've seen minions, and stating that Wizards' job is to kill minions, to me, is the same as saying Wizards are utter crap, less than luseless even. After saying that, by removing minions from the game I wouldn't do anything to the wizard, and would play with them as is. Regardless though, if in the future I see there's too much difference in power among the Wizard and the other Controller classes (Druid and Invoker for instance), I might eventually try to bring the Wizard up with a few minor tweaks to some of their at-will powers (Sorching Burst and Magic Missiles to be more precise...maybe Ray of Frost as well). [/QUOTE]
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If I eliminate minions, what extra should I give controllers?
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