Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
If I had the D&D/WotC Worldbuider job, I would... (+ thread)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Reynard" data-source="post: 9583259" data-attributes="member: 467"><p>The first thing you would have to do is figure out what "narrative consistency" means in terms of tone. You can't have both BG3 and HAT both be equally valid expressions of D&D if you want any sort of narative consistency. You are going to need to narrow the potential breadth, and that would make it look a lot more like the MCU as an example: there are some movies that are a little more serious than others, but generally they all have the same pallette and feel.</p><p></p><p>If you do that with D&D, I think you need to go closer to HAT than BG3, just for wide audience appeal. (HAT feels like a MCU movie to me.)</p><p></p><p>As to the question of whether this means heavy on the metaplot as others suggested in the original thread: i don't think so. Rather, lore is embedded in many, many elements of D&D and I think the job would look a lot more like continuity editing. So the next thing i would do is a major audit for WotC's lore from everything they have published or produced for 5E and slash and burn until I had the definitive lore bible for the multiverse. Where we found multiple versions of a thing, I would settle on one. That bible would then rule everything going forward. When an old elements was reintroduced or new element created, it would get checked against the bible, and then added to it.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9583259, member: 467"] The first thing you would have to do is figure out what "narrative consistency" means in terms of tone. You can't have both BG3 and HAT both be equally valid expressions of D&D if you want any sort of narative consistency. You are going to need to narrow the potential breadth, and that would make it look a lot more like the MCU as an example: there are some movies that are a little more serious than others, but generally they all have the same pallette and feel. If you do that with D&D, I think you need to go closer to HAT than BG3, just for wide audience appeal. (HAT feels like a MCU movie to me.) As to the question of whether this means heavy on the metaplot as others suggested in the original thread: i don't think so. Rather, lore is embedded in many, many elements of D&D and I think the job would look a lot more like continuity editing. So the next thing i would do is a major audit for WotC's lore from everything they have published or produced for 5E and slash and burn until I had the definitive lore bible for the multiverse. Where we found multiple versions of a thing, I would settle on one. That bible would then rule everything going forward. When an old elements was reintroduced or new element created, it would get checked against the bible, and then added to it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If I had the D&D/WotC Worldbuider job, I would... (+ thread)
Top