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If I ran an RPG company I would make_________.
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<blockquote data-quote="Darrin Drader" data-source="post: 1203304" data-attributes="member: 7394"><p>I have long wanted to see a non-planescapy (use the planes, but not the planescape weirdness) adventure set in Hell. It could be part sourcebook, part monster manual, part adventure, providing everything you need for a lengthy campaign. It would be great if the thing involved all sorts of nasty devils, new monsters, and at the end of it, a massive battle with one of the Arch devils.</p><p></p><p>Oh crap, that sounds like Diablo.</p><p></p><p>Oh well, it succeeded as a CRPG, why wouldn't it do well as its own RPG?...OK, don't remind me, but if done right, it could be good.</p><p></p><p></p><p>OK, another idea, and a strange one at that. Get the rights to the artwork for the original AD&D. Maybe not the first covers, but the second set - the one with the wizard on the PHB, the monk opening the doors on the DMG and the unicorn and dragon fight on the monster manual. Then use the SRD to make your own version of 3E with a more old school feel. See if you can get some of the original B&W art, and then add some new art to the mix as long as it has that old style to it. There are times when I wish I could play this game with those books. I even miss the way they smelled.</p><p></p><p>A new campaign world that is large and open ended like the Forgotten Realms, except with cultures that are not as closely modeled after the ones from Earth. Large fold out maps that fit together, several large stories going on in different regions.</p><p></p><p>Adventures that have the same scope as the original Temple of Elemental Evil, or Desert of Desolatiom. In short - the new classics.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 1203304, member: 7394"] I have long wanted to see a non-planescapy (use the planes, but not the planescape weirdness) adventure set in Hell. It could be part sourcebook, part monster manual, part adventure, providing everything you need for a lengthy campaign. It would be great if the thing involved all sorts of nasty devils, new monsters, and at the end of it, a massive battle with one of the Arch devils. Oh crap, that sounds like Diablo. Oh well, it succeeded as a CRPG, why wouldn't it do well as its own RPG?...OK, don't remind me, but if done right, it could be good. OK, another idea, and a strange one at that. Get the rights to the artwork for the original AD&D. Maybe not the first covers, but the second set - the one with the wizard on the PHB, the monk opening the doors on the DMG and the unicorn and dragon fight on the monster manual. Then use the SRD to make your own version of 3E with a more old school feel. See if you can get some of the original B&W art, and then add some new art to the mix as long as it has that old style to it. There are times when I wish I could play this game with those books. I even miss the way they smelled. A new campaign world that is large and open ended like the Forgotten Realms, except with cultures that are not as closely modeled after the ones from Earth. Large fold out maps that fit together, several large stories going on in different regions. Adventures that have the same scope as the original Temple of Elemental Evil, or Desert of Desolatiom. In short - the new classics. [/QUOTE]
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