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General Tabletop Discussion
*Pathfinder & Starfinder
If inherent bonuses and enchantment bonuses stack - what are the implications?
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<blockquote data-quote="Viking Bastard" data-source="post: 5700630" data-attributes="member: 509"><p>Just to be clear, I'm not really thinking about implementing this in my game (unless someone comes up with something awesome here, I guess), I'm just interested in what such guidelines would theoretically look like. Whenever someone has broached the subject, it has been in the context of 5e development and I'm more interested in how 4e can be stretched to conform to different ideals, even if it's a little clunky. </p><p></p><p></p><p></p><p>That's an interesting perspective, and I like the attitude.</p><p></p><p></p><p></p><p>I didn't mean "use inherent bonuses = usually want fewer magic items" but "use inherent bonuses and make them stack with enchantment bonuses = usually want fewer magic items". </p><p></p><p></p><p></p><p>I hadn't considered how the math fix stuff would blend into this. That's two birds in one stone, though it doesn't give you a true zero baseline.</p><p></p><p></p><p></p><p>The consensus seems to be, then, that you <em>would have to</em> reduce the enchantment bonuses for it to not become a total mess. So how do you think would be the best way to do that if you were just using items provided by WotC? Would you just stick to +1 to +3 items or would you reduce the enchantment bonuses of +1 to +6 items. Would you then say that each +2 = +1 (+1 would be +0, +5 would be +4 etc.) or would you just go by +1 per tier so +1 to +2 = +1, +3 to +4 = +2 and +5 to +6 = +3 ?</p></blockquote><p></p>
[QUOTE="Viking Bastard, post: 5700630, member: 509"] Just to be clear, I'm not really thinking about implementing this in my game (unless someone comes up with something awesome here, I guess), I'm just interested in what such guidelines would theoretically look like. Whenever someone has broached the subject, it has been in the context of 5e development and I'm more interested in how 4e can be stretched to conform to different ideals, even if it's a little clunky. That's an interesting perspective, and I like the attitude. I didn't mean "use inherent bonuses = usually want fewer magic items" but "use inherent bonuses and make them stack with enchantment bonuses = usually want fewer magic items". I hadn't considered how the math fix stuff would blend into this. That's two birds in one stone, though it doesn't give you a true zero baseline. The consensus seems to be, then, that you [i]would have to[/i] reduce the enchantment bonuses for it to not become a total mess. So how do you think would be the best way to do that if you were just using items provided by WotC? Would you just stick to +1 to +3 items or would you reduce the enchantment bonuses of +1 to +6 items. Would you then say that each +2 = +1 (+1 would be +0, +5 would be +4 etc.) or would you just go by +1 per tier so +1 to +2 = +1, +3 to +4 = +2 and +5 to +6 = +3 ? [/QUOTE]
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If inherent bonuses and enchantment bonuses stack - what are the implications?
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