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<blockquote data-quote="Giltonio_Santos" data-source="post: 6213873" data-attributes="member: 36874"><p>They could have regular columns in the Daily D&D website focused on specific playing styles, and those would discuss how to better use a published adventure with the playing style of your choice, including some suggestions on how to adapt and enhance the module. Daily D&D has three regular features already, they would need a total of five columnists to cover every weekday. In their regular features, columnists would discuss various things related to their respective themes, but would always let some space to discuss recently released products and how they could be used to improve your game.</p><p></p><p>One could say: that would never work. Well, it already works in daily mtg.com. Wizards generally separates mtg players using three generic profiles, which relate to the competitive player, the creative combo player and the casual "for fun" player. Each of those three gets at least one column directed to him, exploring the themes that are within the interest of that player profile and discussing new products when they're released (and even before that, with some nice exclusive previews). While D&D and MtG are very different products I believe this model would be a nice one to follow.</p><p></p><p>On Mondays, Mike Mearls would have a feature focused in old-school play with a focus on exploration; on Wednesdays, James Wyatt's column would discuss story-focused games, with a lot of interaction; on Fridays, Rodney Thompson would discuss tactical play and combat-heavy games. Obviously, I'm oversimplifying the structure to make it clear, but I believe this would be a good way to give product support that appeals to various playing styles.</p><p></p><p>Cheers,</p></blockquote><p></p>
[QUOTE="Giltonio_Santos, post: 6213873, member: 36874"] They could have regular columns in the Daily D&D website focused on specific playing styles, and those would discuss how to better use a published adventure with the playing style of your choice, including some suggestions on how to adapt and enhance the module. Daily D&D has three regular features already, they would need a total of five columnists to cover every weekday. In their regular features, columnists would discuss various things related to their respective themes, but would always let some space to discuss recently released products and how they could be used to improve your game. One could say: that would never work. Well, it already works in daily mtg.com. Wizards generally separates mtg players using three generic profiles, which relate to the competitive player, the creative combo player and the casual "for fun" player. Each of those three gets at least one column directed to him, exploring the themes that are within the interest of that player profile and discussing new products when they're released (and even before that, with some nice exclusive previews). While D&D and MtG are very different products I believe this model would be a nice one to follow. On Mondays, Mike Mearls would have a feature focused in old-school play with a focus on exploration; on Wednesdays, James Wyatt's column would discuss story-focused games, with a lot of interaction; on Fridays, Rodney Thompson would discuss tactical play and combat-heavy games. Obviously, I'm oversimplifying the structure to make it clear, but I believe this would be a good way to give product support that appeals to various playing styles. Cheers, [/QUOTE]
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