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<blockquote data-quote="Wicht" data-source="post: 6214458" data-attributes="member: 221"><p>Defcon, to answer your point, according to Li Shenron, anyone making Pathfinder stuff is making 3.0 stuff and supporting that edition. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Now actually, I don't believe they are the same edition. They are clearly three different editions, with changes between each one. But the reason some of us make Pathfinder and not 3.5 stuff is because, either we think Pathfinder is the superior edition, or we think the Pathfinder marketplace more accessible. In point of fact, there is at least one company (adventureaweek.com) which produces dual stats for both editions. </p><p></p><p>Unfortunately, it seems to me that WotC has poisoned the well a little on what people expect from a new edition. Traditionally, a new edition should either be expected to keep the flavor of the old edition or the rules of the older edition as it updates. The rule changes from Vasic to Advanced to 2e flowed naturally and the flavor remained largely the same. 3e changed the rules in substantial ways, but the flavor of the game remained so that the majority of us that converted did so pretty naturally. 4e (and now 5e) are the odd balls in the edition game, in that each one purports to reinvent the game completely. I have plenty of RPGs of various editions, most of which merely reflect minor changes over time to the rules of the game. That's what I really would appreciate from a new edition of Dungeons and Dragons.</p><p></p><p>It also makes sense, from a market perspective. Dungeons and Dragons is grandfather of role-playing games. Tradition should be one of its strongest assets, but the marketing arm of WotC seems to want to stess innovation, over tradition, which I think, for them, is a sad mistake. That's not to say innovation can't play a role, but it should, for them, take a back seat to tradition.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6214458, member: 221"] Defcon, to answer your point, according to Li Shenron, anyone making Pathfinder stuff is making 3.0 stuff and supporting that edition. :D Now actually, I don't believe they are the same edition. They are clearly three different editions, with changes between each one. But the reason some of us make Pathfinder and not 3.5 stuff is because, either we think Pathfinder is the superior edition, or we think the Pathfinder marketplace more accessible. In point of fact, there is at least one company (adventureaweek.com) which produces dual stats for both editions. Unfortunately, it seems to me that WotC has poisoned the well a little on what people expect from a new edition. Traditionally, a new edition should either be expected to keep the flavor of the old edition or the rules of the older edition as it updates. The rule changes from Vasic to Advanced to 2e flowed naturally and the flavor remained largely the same. 3e changed the rules in substantial ways, but the flavor of the game remained so that the majority of us that converted did so pretty naturally. 4e (and now 5e) are the odd balls in the edition game, in that each one purports to reinvent the game completely. I have plenty of RPGs of various editions, most of which merely reflect minor changes over time to the rules of the game. That's what I really would appreciate from a new edition of Dungeons and Dragons. It also makes sense, from a market perspective. Dungeons and Dragons is grandfather of role-playing games. Tradition should be one of its strongest assets, but the marketing arm of WotC seems to want to stess innovation, over tradition, which I think, for them, is a sad mistake. That's not to say innovation can't play a role, but it should, for them, take a back seat to tradition. [/QUOTE]
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