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<blockquote data-quote="DracoSuave" data-source="post: 5594240" data-attributes="member: 71571"><p>I should have specified. I don't have a problem with players that try to create effective characters. None at all. I figure that's a part of roleplaying in a game of power fantasy.</p><p></p><p>What I take issue with is the idea that there's only one metric in doing so. Many CharOprs only care about damage. Nothing else. Just DPR. And as a result, they will denigrate builds that do not maximize damage. Even of those builds DO maximize other aspects of the game which are effective and fun for the player.</p><p></p><p>I also have a problem with MinMaxing for the sake of MinMaxing. If you're making a swashbuckler type character, and take options that evoke swashbucklingness, and minmax that way, hey, cool. But if you just take a hodgepodge of abilities, and don't have some sort of credible reason why this hodgepodge could exist... it's not as cool.</p><p></p><p>Take Linguist... a suboptimal feat according to most CharOp people cause it doesn't do DPR or nothing. In a game of political mechinations between cultures that do not share a language... it's the minmax choice. And that is okay.</p><p></p><p>There's a difference between maximising effectiveness within your role (which is good) and maximising damage for the same of maximising damage and calling anything else 'suboptimal.'</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5594240, member: 71571"] I should have specified. I don't have a problem with players that try to create effective characters. None at all. I figure that's a part of roleplaying in a game of power fantasy. What I take issue with is the idea that there's only one metric in doing so. Many CharOprs only care about damage. Nothing else. Just DPR. And as a result, they will denigrate builds that do not maximize damage. Even of those builds DO maximize other aspects of the game which are effective and fun for the player. I also have a problem with MinMaxing for the sake of MinMaxing. If you're making a swashbuckler type character, and take options that evoke swashbucklingness, and minmax that way, hey, cool. But if you just take a hodgepodge of abilities, and don't have some sort of credible reason why this hodgepodge could exist... it's not as cool. Take Linguist... a suboptimal feat according to most CharOp people cause it doesn't do DPR or nothing. In a game of political mechinations between cultures that do not share a language... it's the minmax choice. And that is okay. There's a difference between maximising effectiveness within your role (which is good) and maximising damage for the same of maximising damage and calling anything else 'suboptimal.' [/QUOTE]
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