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If it's not real then why call for "realism"?
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<blockquote data-quote="Lonely Tylenol" data-source="post: 4738967" data-attributes="member: 18549"><p>I agree. In the example given, the player was not complaining about the realism of fighting in a room full of lava (although I think he thought he was). He was actually complaining about a bad DM who arbitrarily said "no" to his suggestions, in order to railroad the player through some predetermined chain of events. The player then associated the lava with the bad DMing and came out against the former by presenting the latter.</p><p></p><p>Had that been a fun-filled encounter in which his character was able to do a bunch of awesome stuff and risk his life to accomplish his goals in a fair and compelling manner, I'm sure he'd be singing a different tune with respect to the believability of a lava-proximate encounter.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 4738967, member: 18549"] I agree. In the example given, the player was not complaining about the realism of fighting in a room full of lava (although I think he thought he was). He was actually complaining about a bad DM who arbitrarily said "no" to his suggestions, in order to railroad the player through some predetermined chain of events. The player then associated the lava with the bad DMing and came out against the former by presenting the latter. Had that been a fun-filled encounter in which his character was able to do a bunch of awesome stuff and risk his life to accomplish his goals in a fair and compelling manner, I'm sure he'd be singing a different tune with respect to the believability of a lava-proximate encounter. [/QUOTE]
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If it's not real then why call for "realism"?
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