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If it's not real then why call for "realism"?
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<blockquote data-quote="Derren" data-source="post: 5332279" data-attributes="member: 2518"><p>Let me ressurect this post to make my point</p><p></p><p>When I talk about "realism" (and I do it rather often) I do not mean that wizards should not be able to create iron. If I would be against that I should not be really playing fantasy RPGs. No, what I mean is the society and economy should take into account that iron can be aquired without mining.</p><p></p><p>Or to use a common D&D problem. In practically every edition its rather easy to ressurect dead people. And when I complain about the lack of realism it is not because clerics are able to do that, but because the society still works like in the real world and everyone assumes that dead is final, even though it is not.</p><p></p><p>So in the end, a world which would be completely fantastic and nearly unrecognizable when compared to the real world it would still be more "real" to me than a 1:1 copy of mediveal earth with magic tacked on.</p><p></p><p></p><p></p><p>For me its more important that the existence of fire breathing dragons affects the world beyond having a big "no go" mark on maps and later a quest to slay one. How does the existence of such creatures affect politics or architecture?</p><p>I can accept the existence of fantastic creatures because its fantasy. I can accept PCs somehow escaping them when a dragon falls on them because its a game. But having dragons, magic and many other fantastic things in the world without it changing in some way to accomodate them I can not accept.</p></blockquote><p></p>
[QUOTE="Derren, post: 5332279, member: 2518"] Let me ressurect this post to make my point When I talk about "realism" (and I do it rather often) I do not mean that wizards should not be able to create iron. If I would be against that I should not be really playing fantasy RPGs. No, what I mean is the society and economy should take into account that iron can be aquired without mining. Or to use a common D&D problem. In practically every edition its rather easy to ressurect dead people. And when I complain about the lack of realism it is not because clerics are able to do that, but because the society still works like in the real world and everyone assumes that dead is final, even though it is not. So in the end, a world which would be completely fantastic and nearly unrecognizable when compared to the real world it would still be more "real" to me than a 1:1 copy of mediveal earth with magic tacked on. For me its more important that the existence of fire breathing dragons affects the world beyond having a big "no go" mark on maps and later a quest to slay one. How does the existence of such creatures affect politics or architecture? I can accept the existence of fantastic creatures because its fantasy. I can accept PCs somehow escaping them when a dragon falls on them because its a game. But having dragons, magic and many other fantastic things in the world without it changing in some way to accomodate them I can not accept. [/QUOTE]
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If it's not real then why call for "realism"?
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