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If it's not real then why call for "realism"?
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<blockquote data-quote="Plane Sailing" data-source="post: 5338167" data-attributes="member: 114"><p>Although those may have been given as examples in the PHB, Nobody I've ever played with wanted to be a player in greek or other myths. They wanted to play Sinbad, Conan or Aragorn.</p><p></p><p>Essentially extra-competent humans.</p><p></p><p>Funny thing is, we had lots of fun at that too.</p><p></p><p>It is just as wrong for you to say that mythology should always trump verisimilitude because of your preferences as it would be for me to say that verisimilitude should always trump mythology because of my preferences!</p><p></p><p>The key issue is only really whether a group who are playing D&D together (or anything else, for that matter) have a shared joint understanding of the kind of thing they are playing. It seems to me that some of the reaction against 4e was that it was percieved to be shifting D&D much more towards the mythological/cool side of things at every level, and those who flavoured their D&D as more Conan/Sinbad/Aragorn found it hard to reconcile those changes.</p><p></p><p>I'm not saying that there is any right or wrong in peoples preferences here, but noting that there are legitimately different game perceptions available to people</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 5338167, member: 114"] Although those may have been given as examples in the PHB, Nobody I've ever played with wanted to be a player in greek or other myths. They wanted to play Sinbad, Conan or Aragorn. Essentially extra-competent humans. Funny thing is, we had lots of fun at that too. It is just as wrong for you to say that mythology should always trump verisimilitude because of your preferences as it would be for me to say that verisimilitude should always trump mythology because of my preferences! The key issue is only really whether a group who are playing D&D together (or anything else, for that matter) have a shared joint understanding of the kind of thing they are playing. It seems to me that some of the reaction against 4e was that it was percieved to be shifting D&D much more towards the mythological/cool side of things at every level, and those who flavoured their D&D as more Conan/Sinbad/Aragorn found it hard to reconcile those changes. I'm not saying that there is any right or wrong in peoples preferences here, but noting that there are legitimately different game perceptions available to people Cheers [/QUOTE]
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