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If not death, then what?
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<blockquote data-quote="JiffyPopTart" data-source="post: 8709910" data-attributes="member: 4881"><p>Man, I hate multiquote sooo much. I can barely do a single quote because I'm using ENworld via a phone and Chrome browser.</p><p></p><p>1. The 4th character was not on the side of the map we were. They were a ranger attacking from a different board edge. The hiding/splitting up goal was to confuse the defenders at exactly what and how many things were attacking.</p><p></p><p>2. The wizard did not counterspell that spell as they had ducked behind a building for cover from the BBEG.</p><p></p><p>3. I forget the name of the spell. It's an 8th level wizard blast that has a 60' radius 12d6 damage and blind on a failed save. Sunburst or something? If you imagine a sort of city grid of small buildings I was behind a building in the NW quadrant, the wizard behind a building two streets to the south (he could see me from his ducked behind position), and the barbarian one more street south from the wizard but a bit forward so he could not see either of us. With the huge radius the spell was cast in the air and blasted that whole area from above.</p><p></p><p>4. Barbarian wasn't raging yet as he was shooting and moving with a bow waiting for the zombie to drop before rushing in. The overall gameplan was Heat Metal giant zombie too stupid to remove armor until it's dead while sniping and hiding from range, then when zombie drops charge in with party to finish off BBEG and two medium sized guards.</p><p></p><p>5. I'm not trying to optimize to win. I made a fun character that was a kobold named Yip-Yip who could summon a friend who happened to be a fire elemental named Yip who looked like a fiery version of Yip-Yip. This is a B-Team character and I'm not all that I terested in trying to keep track of all the multiple forms of shape change. I chose this subclass because it's easier to run a 2nd character than keep changing my stats all the time. Plus a kobold pyro is enjoyably chaotic.</p><p></p><p>6. Yip was flying above a building shooting his mini fireballs at the zombie while I was remaining hidden. My character was never known to the bad guys remaining hidden and silent the entire battle. This would allow us to add more "backup" arriving when I emerged to make out unknown numbers seem even larger. When I was KOed by the blast Yip was unsummoned/destroyed.</p><p></p><p>7. I'm a kobold. I did not have a high CON score to bulk up my HP. I did have a DEX of 20 which was of no use in this situation.</p><p></p><p>8. As mentioned before, we were sticking and moving. Calling out would let the bad guys know your exact location which would have brought the zombie giant swarming in on you while you were standing there blind and low on HP. The zombie, like a lot of giants, was fairly innocuous unless you actually were foolish enough to fight it toe to toe. It had no ranged attacks but hit for 30ish damage with it's giant sized great sword.</p><p></p><p>9. Had the characters known I was dying the only one that would have been able to get to me and pop a potion before I died would have been the barbarian. The wizard was blinded for 3 rounds and hiding from further damage as he downed some potions. The ranger was on the other side of the map and trying to interrupt the BBEG from casting another devastating spell, the barbarian wasted one turn blinded still but made his save at the end. The round after he decided his best option was to rage and charge the zombie hoping that his HP remainder would be enough to finish it off. Had he instead come over to heal me the following round would have seen me with 10HP and a non raging barbarian versus the zombie giant. I probably would have died from massive damage at that point but I supposed I could have run and hid again to heal up some. I think that would have just left the barbarian out to dry.</p><p></p><p>I think that's all the points...</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8709910, member: 4881"] Man, I hate multiquote sooo much. I can barely do a single quote because I'm using ENworld via a phone and Chrome browser. 1. The 4th character was not on the side of the map we were. They were a ranger attacking from a different board edge. The hiding/splitting up goal was to confuse the defenders at exactly what and how many things were attacking. 2. The wizard did not counterspell that spell as they had ducked behind a building for cover from the BBEG. 3. I forget the name of the spell. It's an 8th level wizard blast that has a 60' radius 12d6 damage and blind on a failed save. Sunburst or something? If you imagine a sort of city grid of small buildings I was behind a building in the NW quadrant, the wizard behind a building two streets to the south (he could see me from his ducked behind position), and the barbarian one more street south from the wizard but a bit forward so he could not see either of us. With the huge radius the spell was cast in the air and blasted that whole area from above. 4. Barbarian wasn't raging yet as he was shooting and moving with a bow waiting for the zombie to drop before rushing in. The overall gameplan was Heat Metal giant zombie too stupid to remove armor until it's dead while sniping and hiding from range, then when zombie drops charge in with party to finish off BBEG and two medium sized guards. 5. I'm not trying to optimize to win. I made a fun character that was a kobold named Yip-Yip who could summon a friend who happened to be a fire elemental named Yip who looked like a fiery version of Yip-Yip. This is a B-Team character and I'm not all that I terested in trying to keep track of all the multiple forms of shape change. I chose this subclass because it's easier to run a 2nd character than keep changing my stats all the time. Plus a kobold pyro is enjoyably chaotic. 6. Yip was flying above a building shooting his mini fireballs at the zombie while I was remaining hidden. My character was never known to the bad guys remaining hidden and silent the entire battle. This would allow us to add more "backup" arriving when I emerged to make out unknown numbers seem even larger. When I was KOed by the blast Yip was unsummoned/destroyed. 7. I'm a kobold. I did not have a high CON score to bulk up my HP. I did have a DEX of 20 which was of no use in this situation. 8. As mentioned before, we were sticking and moving. Calling out would let the bad guys know your exact location which would have brought the zombie giant swarming in on you while you were standing there blind and low on HP. The zombie, like a lot of giants, was fairly innocuous unless you actually were foolish enough to fight it toe to toe. It had no ranged attacks but hit for 30ish damage with it's giant sized great sword. 9. Had the characters known I was dying the only one that would have been able to get to me and pop a potion before I died would have been the barbarian. The wizard was blinded for 3 rounds and hiding from further damage as he downed some potions. The ranger was on the other side of the map and trying to interrupt the BBEG from casting another devastating spell, the barbarian wasted one turn blinded still but made his save at the end. The round after he decided his best option was to rage and charge the zombie hoping that his HP remainder would be enough to finish it off. Had he instead come over to heal me the following round would have seen me with 10HP and a non raging barbarian versus the zombie giant. I probably would have died from massive damage at that point but I supposed I could have run and hid again to heal up some. I think that would have just left the barbarian out to dry. I think that's all the points... [/QUOTE]
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