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If not death, then what?
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<blockquote data-quote="DND_Reborn" data-source="post: 8711062" data-attributes="member: 6987520"><p>Sigh...</p><p></p><p>Yeah, I know. I didn't think it was necessary to include the other obvious benefits of rage. Both of which help with a non-STR-based build.</p><p></p><p>I even mentioned that you won't benefit as much from the damage bonus and that the resistance to damage becomes more important.</p><p></p><p>And I am really not worried about the tier 4 features considering how few games reach that point. Even if you do, both are still very beneficial, even to a DEX-based build.</p><p></p><p></p><p>Sure, again the obvious.</p><p></p><p></p><p>And again...</p><p></p><p>I'm honestly not sure from your tone if you're agreeing with me or just felt it necessary to outline the stuff I figured was obvious. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p></p><p>Good, neither did I. I didn't even imply it.</p><p></p><p></p><p>Yes, not being able to benefit from <em>reckless attack</em> can be an issue. However, since hitting in 5E is fairly easy, especially if you are trying to max out your ability score, it isn't used as much IME. The damage mitigation is useful, regardless, of course. But as I mentioned the real down side if you are DEX-based ranged attacker, you aren't as likely in the thick of it. So, your damage mitigation is useful to <em>you</em>, but you aren't tanking then so isn't useful <em>at all</em> to others. That part of the role that barbarians often fill is thus neglected.</p><p></p><p></p><p>You really aren't making "significant sacrifices" if you are enjoying the character, though. <em>Reckless attack</em> will be more beneficial to a DEX-based build if you are using a non-finesse weapon since you don't have the STR mod to rely on, so the advantage helps more.</p><p></p><p>Steep price for meager benefit? You are keeping away from danger because you can attack at range. That is often a very sigificant benefit. Also, since the rage benefits that have been outlined don't benefit for thrown weapons, you are more effective both against flying creatures <em>and</em> you are more effective (obviously) at range before the enemies get close.</p><p></p><p>To be clear, I never said a DEX-based barbarian was going to do as well as a STR-based one, simply that it is a viable build if people want to play it.</p><p></p><p></p><p>Yep. It is the easiest bonus to get in the game IME. Attack bonuses and AC (especially) is a bit harder.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8711062, member: 6987520"] Sigh... Yeah, I know. I didn't think it was necessary to include the other obvious benefits of rage. Both of which help with a non-STR-based build. I even mentioned that you won't benefit as much from the damage bonus and that the resistance to damage becomes more important. And I am really not worried about the tier 4 features considering how few games reach that point. Even if you do, both are still very beneficial, even to a DEX-based build. Sure, again the obvious. And again... I'm honestly not sure from your tone if you're agreeing with me or just felt it necessary to outline the stuff I figured was obvious. 🤷♂️ Good, neither did I. I didn't even imply it. Yes, not being able to benefit from [I]reckless attack[/I] can be an issue. However, since hitting in 5E is fairly easy, especially if you are trying to max out your ability score, it isn't used as much IME. The damage mitigation is useful, regardless, of course. But as I mentioned the real down side if you are DEX-based ranged attacker, you aren't as likely in the thick of it. So, your damage mitigation is useful to [I]you[/I], but you aren't tanking then so isn't useful [I]at all[/I] to others. That part of the role that barbarians often fill is thus neglected. You really aren't making "significant sacrifices" if you are enjoying the character, though. [I]Reckless attack[/I] will be more beneficial to a DEX-based build if you are using a non-finesse weapon since you don't have the STR mod to rely on, so the advantage helps more. Steep price for meager benefit? You are keeping away from danger because you can attack at range. That is often a very sigificant benefit. Also, since the rage benefits that have been outlined don't benefit for thrown weapons, you are more effective both against flying creatures [I]and[/I] you are more effective (obviously) at range before the enemies get close. To be clear, I never said a DEX-based barbarian was going to do as well as a STR-based one, simply that it is a viable build if people want to play it. Yep. It is the easiest bonus to get in the game IME. Attack bonuses and AC (especially) is a bit harder. [/QUOTE]
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