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If not death, then what?
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<blockquote data-quote="JiffyPopTart" data-source="post: 8712137" data-attributes="member: 4881"><p>Chiming in to add a bit of data, but not really to add much to the discussion. Yip-Yip the kobold druid had a CON of 10. I never roll for HP so I did indeed have 8+(9*5)=53HP. I was fully healed at the start of the battle and took either 2 or 3 more HP from the spell than I had. The damage would have been either 55 or 56 from the 12d6 roll ... but I'm only ASSUMING it was 12d6 because I looked at the PHB and tried to discern what was cast at us based on the 60' radius, massive damage, and blindness condition.</p><p></p><p>The giant zombie was a grave titan, once again I am assuming because the GM showed us a picture and it matched the pic in the book. The grave titan does 2X +12/6d6+8ish attacks a round which is the damage we were avoiding by refusing to engage it in melee.</p><p></p><p>Once again, the druid could see the wizard, who could see the barbarian. All three were either KOed or blinded by the spell which is what prevented reinforcing each other. The druid was KOed and took no additional actions in the fight. The wizard was blinded and wasted 3 rounds drinking potions and making a save (and then only made it because the GM lowered the DC to 10 from 17 to give him a chance). The barbarian wasted one turn blind and healing, then raged and charged the grave titan who had stopped freaking out from the heat metal and was advancing towards us looking for a target.</p><p></p><p>The grave titan was not affected by the spell, it was more than 100' away.</p><p></p><p>The map I showed AS I SAID was not the actual map, it was just something that showed the relative positions of the three characters hit by the spell and how there was no cover to be had. No characters or villains in the battle were off the map we were actually using in play.</p><p></p><p>Finally I think I'm done posting about my experience. There is a lot of Monday Morning Quarterbacking going on and I'm getting tired of being told all the ways I'm at fault (including apparently not min-maxing my stats instead of building the character I want to play) because that's the narrative that has to apply to fit a preconceived notion that fault vs. accident doesn't work in RPGs like it does in real life.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8712137, member: 4881"] Chiming in to add a bit of data, but not really to add much to the discussion. Yip-Yip the kobold druid had a CON of 10. I never roll for HP so I did indeed have 8+(9*5)=53HP. I was fully healed at the start of the battle and took either 2 or 3 more HP from the spell than I had. The damage would have been either 55 or 56 from the 12d6 roll ... but I'm only ASSUMING it was 12d6 because I looked at the PHB and tried to discern what was cast at us based on the 60' radius, massive damage, and blindness condition. The giant zombie was a grave titan, once again I am assuming because the GM showed us a picture and it matched the pic in the book. The grave titan does 2X +12/6d6+8ish attacks a round which is the damage we were avoiding by refusing to engage it in melee. Once again, the druid could see the wizard, who could see the barbarian. All three were either KOed or blinded by the spell which is what prevented reinforcing each other. The druid was KOed and took no additional actions in the fight. The wizard was blinded and wasted 3 rounds drinking potions and making a save (and then only made it because the GM lowered the DC to 10 from 17 to give him a chance). The barbarian wasted one turn blind and healing, then raged and charged the grave titan who had stopped freaking out from the heat metal and was advancing towards us looking for a target. The grave titan was not affected by the spell, it was more than 100' away. The map I showed AS I SAID was not the actual map, it was just something that showed the relative positions of the three characters hit by the spell and how there was no cover to be had. No characters or villains in the battle were off the map we were actually using in play. Finally I think I'm done posting about my experience. There is a lot of Monday Morning Quarterbacking going on and I'm getting tired of being told all the ways I'm at fault (including apparently not min-maxing my stats instead of building the character I want to play) because that's the narrative that has to apply to fit a preconceived notion that fault vs. accident doesn't work in RPGs like it does in real life. [/QUOTE]
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