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*Dungeons & Dragons
If not death, then what?
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<blockquote data-quote="Helldritch" data-source="post: 8712282" data-attributes="member: 6855114"><p>Resurection magic is pretty hard to come by and comes with its own restriction.</p><p>IF you die at low levels and even mid level. You might not get to have the opportunity to get raised from the dead in the first place.</p><p></p><p>Revivify is pretty expensive for its low level. 300 gold diamonds do not come cheap for such characters which will have to pool their resources to have a priest (if in the group) to cast it once or twice when on adventure. Even then, the death must happens before the one minute time lapse occurs and the body must be mostly intact. Not impossible, I agree, but the limitations are there. AND the cleric must still have an appropriate spell slots. If a death occurred, there are good chances that this spell slot is gone already to help in combat. And you must not be undead. As it will simply "revive" you in the undead status. The spell does not cure ailments or missing body parts. Something a lot of people forget. Having a foe using animate dead on the body of a fallen hero is a sure way to make certain that hero will not come back at you.</p><p></p><p>Raise dead is next one. A 500 gp diamond is again not necessarily cheap but at this level, it should be affordable to most groups. The problem of having the body mostly is still there. Dying to the breath of a dragon, almost always mean that the body is not mostly intact. Not necessarily destroyed but not necessarily raisable either. Circumstances will dictate IF the body is raisable. And at these levels, you start to encounter foes able to cast disentegrate, throw acid at you (which dissolve a body) and even creature that will swallow you whole and make your body unraisable by raise dead. Then there is the 10 days delay which is not something to sniff at if you are in the middle of a desert and your cleric can't cast the spell yet. Also, you must not have been an undead. Having a foe using animate dead on the body of a fallen hero is a sure way to make certain that hero will not come back at you.</p><p></p><p>Reincarnation is there at this level too. For most players it is a no go as it profoundly changes the character. In some circle it is acceptable but I know that at my table, no players would want that. Again, the ten days requirement and the 1000 gp of rare oils and unguents are not that easy to come by. Again, being undead prevents any form of reincarnation. Undead is not of the type that can be reincarnated (specifically target humanoid creature only, not undead). Again, Having a foe using animate dead on the body of a fallen hero is a sure way to make certain that hero will not come back at you.</p><p></p><p>Resurrection. Now we're talking! Restore missing body part, long fail safe period of one year to get the money and components if the group's healer can't cast it. Still can not raise the undead however... The 1000 gp diamond, at this stage, is barely a requirement. Only real problem is to find a caster able to cast it, and willing to cast it for you. Easier said than done depending on the setting. Unless you play FR where there are zounds of stratospheric casters, you better have good connection to a high ranking cleric of a god. Or a bard, for some reasons, bards can cast this but not druids...</p><p></p><p>True Resurrection. Now we truly have the best one. It does lifts any curses afflicting the deceased so by extension, a generous DM could allow the curse of undeath to be lifted by it. Or not... It even create a body for convenience! 25000 gp for the diamond should not be a problem at this point, but finding a caster able and willing might be. Just like resurrection, if you're caster can't cast it, you will need to have good connection with a church or druidic circle... (bards are barred from this spell.)</p><p></p><p>Wish. I include wish here because even though at heart, this spell only duplicate 8th or lower level spell, I would personally allow a true resurrection if the death had occurred recently. But the chances of losing the capacity to cast this spell ever again is 33%. Something NPC casters will never risk, and that PC will hesitate if not downright refuse to do. </p><p></p><p>So yes, in D&D death can be overcome. But most spells requires</p><p>1) Intact body (or mostly intact) that are still functional. Missing a limb might be a problem but nothing that can't be overcome. Missing a head... well, tough luck.</p><p>2) Not being undead. Only True Resurrection (ok, wish could too) will allow such a revival. </p><p>3) Money.</p><p></p><p>Do you see now that death can be overcome but it is not a sure thing? All other setback can be overcome. The character just have to survive long enough to get access to the solution to the problem at hand. Only death has the potential to truly be permanent. </p><p></p><p>You lost a leg? Accept the loss, have movement penalty until you have the money or the capacity to get a regeneration spell cast on your limb or get a magical replacement.</p><p></p><p>Lost a loved one? Well, same as above. A resurrection will probably do the trick. Unless the DM was devious enough to transform that loved one into undead. Then you will need True Resurrection. </p><p></p><p>Lost your kingdom? Well, it sucks but if you live long enough, you might get it back. </p><p></p><p>A wraith killed you and you became a spectre? Sorry lad, you're done. If you were low-mid level chances are that this character will never see the light of day ever again.</p><p></p><p>Got swallowed by a purple worm and died of the acid? Good chances that there is nothing left of you to raise. At 21 hp of acid damage per turn, how much HP does a body have? And remember that this thing dissolves rocks fast enough to move at 30 feet per round! That is very fast and a fact that many DM and players alike often forget.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8712282, member: 6855114"] Resurection magic is pretty hard to come by and comes with its own restriction. IF you die at low levels and even mid level. You might not get to have the opportunity to get raised from the dead in the first place. Revivify is pretty expensive for its low level. 300 gold diamonds do not come cheap for such characters which will have to pool their resources to have a priest (if in the group) to cast it once or twice when on adventure. Even then, the death must happens before the one minute time lapse occurs and the body must be mostly intact. Not impossible, I agree, but the limitations are there. AND the cleric must still have an appropriate spell slots. If a death occurred, there are good chances that this spell slot is gone already to help in combat. And you must not be undead. As it will simply "revive" you in the undead status. The spell does not cure ailments or missing body parts. Something a lot of people forget. Having a foe using animate dead on the body of a fallen hero is a sure way to make certain that hero will not come back at you. Raise dead is next one. A 500 gp diamond is again not necessarily cheap but at this level, it should be affordable to most groups. The problem of having the body mostly is still there. Dying to the breath of a dragon, almost always mean that the body is not mostly intact. Not necessarily destroyed but not necessarily raisable either. Circumstances will dictate IF the body is raisable. And at these levels, you start to encounter foes able to cast disentegrate, throw acid at you (which dissolve a body) and even creature that will swallow you whole and make your body unraisable by raise dead. Then there is the 10 days delay which is not something to sniff at if you are in the middle of a desert and your cleric can't cast the spell yet. Also, you must not have been an undead. Having a foe using animate dead on the body of a fallen hero is a sure way to make certain that hero will not come back at you. Reincarnation is there at this level too. For most players it is a no go as it profoundly changes the character. In some circle it is acceptable but I know that at my table, no players would want that. Again, the ten days requirement and the 1000 gp of rare oils and unguents are not that easy to come by. Again, being undead prevents any form of reincarnation. Undead is not of the type that can be reincarnated (specifically target humanoid creature only, not undead). Again, Having a foe using animate dead on the body of a fallen hero is a sure way to make certain that hero will not come back at you. Resurrection. Now we're talking! Restore missing body part, long fail safe period of one year to get the money and components if the group's healer can't cast it. Still can not raise the undead however... The 1000 gp diamond, at this stage, is barely a requirement. Only real problem is to find a caster able to cast it, and willing to cast it for you. Easier said than done depending on the setting. Unless you play FR where there are zounds of stratospheric casters, you better have good connection to a high ranking cleric of a god. Or a bard, for some reasons, bards can cast this but not druids... True Resurrection. Now we truly have the best one. It does lifts any curses afflicting the deceased so by extension, a generous DM could allow the curse of undeath to be lifted by it. Or not... It even create a body for convenience! 25000 gp for the diamond should not be a problem at this point, but finding a caster able and willing might be. Just like resurrection, if you're caster can't cast it, you will need to have good connection with a church or druidic circle... (bards are barred from this spell.) Wish. I include wish here because even though at heart, this spell only duplicate 8th or lower level spell, I would personally allow a true resurrection if the death had occurred recently. But the chances of losing the capacity to cast this spell ever again is 33%. Something NPC casters will never risk, and that PC will hesitate if not downright refuse to do. So yes, in D&D death can be overcome. But most spells requires 1) Intact body (or mostly intact) that are still functional. Missing a limb might be a problem but nothing that can't be overcome. Missing a head... well, tough luck. 2) Not being undead. Only True Resurrection (ok, wish could too) will allow such a revival. 3) Money. Do you see now that death can be overcome but it is not a sure thing? All other setback can be overcome. The character just have to survive long enough to get access to the solution to the problem at hand. Only death has the potential to truly be permanent. You lost a leg? Accept the loss, have movement penalty until you have the money or the capacity to get a regeneration spell cast on your limb or get a magical replacement. Lost a loved one? Well, same as above. A resurrection will probably do the trick. Unless the DM was devious enough to transform that loved one into undead. Then you will need True Resurrection. Lost your kingdom? Well, it sucks but if you live long enough, you might get it back. A wraith killed you and you became a spectre? Sorry lad, you're done. If you were low-mid level chances are that this character will never see the light of day ever again. Got swallowed by a purple worm and died of the acid? Good chances that there is nothing left of you to raise. At 21 hp of acid damage per turn, how much HP does a body have? And remember that this thing dissolves rocks fast enough to move at 30 feet per round! That is very fast and a fact that many DM and players alike often forget. [/QUOTE]
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