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If not the word "race", what word instead?
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<blockquote data-quote="Haldrik" data-source="post: 8022116" data-attributes="member: 6694221"><p>It seems (epistemologically) impossible for any player character to be ‘less human’.</p><p></p><p>Even if a player roleplays an Ooze. The moment the player internalizes the motivations, actions, and environments, in some comprehensible, relatable way, even that Ooze will become too human. People can anthropomorphize anything.</p><p></p><p>I am satisfied with the WotC solution to customize the features of any Humanoid, and to emphasize freewill by assigning alignment to individuals.</p><p></p><p>This allows DMs to have villains to combat, without demonizing an entire ‘race’.</p><p></p><p>By the way, I believe an organization can be Evil, because of its dehumanizing ideology. Thus its leadership and members tend to be Evil, or at least compromised or suppressed if Good.</p><p></p><p></p><p></p><p>I am surprised that you would describe Warhammer as if ethnically neutral. At least judging by its artwork everyone is white. Its imagery is a heavy helping of Germany with side dishes of France and Italy. Essentially, it is the Holy Roman Empire in space. I find Warhammer to be intensely focused on specific reallife ethnicities, and all of them Continental West Europe.</p><p></p><p>To me, even the Warhammer Orc looks like a white person with an injured, skeletal nose. In green makeup. But it is unfortunate that the only images of persons of color are described as ‘strong’ and ‘primitive’.</p></blockquote><p></p>
[QUOTE="Haldrik, post: 8022116, member: 6694221"] It seems (epistemologically) impossible for any player character to be ‘less human’. Even if a player roleplays an Ooze. The moment the player internalizes the motivations, actions, and environments, in some comprehensible, relatable way, even that Ooze will become too human. People can anthropomorphize anything. I am satisfied with the WotC solution to customize the features of any Humanoid, and to emphasize freewill by assigning alignment to individuals. This allows DMs to have villains to combat, without demonizing an entire ‘race’. By the way, I believe an organization can be Evil, because of its dehumanizing ideology. Thus its leadership and members tend to be Evil, or at least compromised or suppressed if Good. I am surprised that you would describe Warhammer as if ethnically neutral. At least judging by its artwork everyone is white. Its imagery is a heavy helping of Germany with side dishes of France and Italy. Essentially, it is the Holy Roman Empire in space. I find Warhammer to be intensely focused on specific reallife ethnicities, and all of them Continental West Europe. To me, even the Warhammer Orc looks like a white person with an injured, skeletal nose. In green makeup. But it is unfortunate that the only images of persons of color are described as ‘strong’ and ‘primitive’. [/QUOTE]
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If not the word "race", what word instead?
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