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If Paizo can, why can't Wizards of the Coast?
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<blockquote data-quote="Mercurius" data-source="post: 5320443" data-attributes="member: 59082"><p>I have to go to bed but just a few things...</p><p></p><p></p><p></p><p>Umm, OK. First off, I'm not "arguing" I'm discussing. Secondly I was using Monster Builder as an example (and, btw, you don't have to pay a monthly subscription to use it, only to update it).</p><p></p><p></p><p></p><p>This is just flat-out erroneous. I have no desire to "win" any argument with you, I just disagree on this point. I understand that for you it is hard to convert old material to 4E (or whatever). And I agree that different people have different styles--and there is nothing wrong with that. But as you yourself have implied, your style makes this sort of conversion more difficult than I think it needs to be. </p><p></p><p>But this all supports a main piont, which is that "backwards compatibility" has a lot of subjectivity to it. Some find it difficult to convert, some don't. But it isn't inherently impossible or even difficult to convert material from, say, 3E to 3.5E. It all depends upon how you approach it.</p><p></p><p>And yes, go ahead and stick with the rules set that best suits your needs--that's just the point! There is absolutely nothing wrong with that. Just as there is nothing wrong with a game company continuing to change and evolve its game, even if in the process it leaves behind old iterations.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5320443, member: 59082"] I have to go to bed but just a few things... Umm, OK. First off, I'm not "arguing" I'm discussing. Secondly I was using Monster Builder as an example (and, btw, you don't have to pay a monthly subscription to use it, only to update it). This is just flat-out erroneous. I have no desire to "win" any argument with you, I just disagree on this point. I understand that for you it is hard to convert old material to 4E (or whatever). And I agree that different people have different styles--and there is nothing wrong with that. But as you yourself have implied, your style makes this sort of conversion more difficult than I think it needs to be. But this all supports a main piont, which is that "backwards compatibility" has a lot of subjectivity to it. Some find it difficult to convert, some don't. But it isn't inherently impossible or even difficult to convert material from, say, 3E to 3.5E. It all depends upon how you approach it. And yes, go ahead and stick with the rules set that best suits your needs--that's just the point! There is absolutely nothing wrong with that. Just as there is nothing wrong with a game company continuing to change and evolve its game, even if in the process it leaves behind old iterations. [/QUOTE]
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If Paizo can, why can't Wizards of the Coast?
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