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*Pathfinder & Starfinder
If Paizo can, why can't Wizards of the Coast?
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<blockquote data-quote="billd91" data-source="post: 5322448" data-attributes="member: 3400"><p>Materials may still exist, but attrition will take its toll. That's inevitable with anything physical. And as it happens, scarcity will raise the cost.</p><p></p><p></p><p></p><p>Of course there are multiple standards going on here. The vast size of WotC and ubiquity of D&D relative to the other players virtually requires that. But you're applying one too. You say that the issues of finding out of print D&D materials (say for 1e or 2e) isn't a significant one because there are so many materials out there for sale. But what if I preferred a more obscure RPG that was much harder to find? Would my complaint about being able to find materials for new players be stronger then? If so, then we're using a different standard for the two games.</p><p></p><p>It's the same with the Microsoft comment someone else made earlier. Large user base = different set of considerations than small user base. It almost always mean more criticism for change because it affects a much larger set of users, not all of whom are in a position to change to the latest product but who might find opportunities to play diminish because of a shrinking user base for the old product. WotC gets more complaints because, when this happens, more people are in a position to complain.</p></blockquote><p></p>
[QUOTE="billd91, post: 5322448, member: 3400"] Materials may still exist, but attrition will take its toll. That's inevitable with anything physical. And as it happens, scarcity will raise the cost. Of course there are multiple standards going on here. The vast size of WotC and ubiquity of D&D relative to the other players virtually requires that. But you're applying one too. You say that the issues of finding out of print D&D materials (say for 1e or 2e) isn't a significant one because there are so many materials out there for sale. But what if I preferred a more obscure RPG that was much harder to find? Would my complaint about being able to find materials for new players be stronger then? If so, then we're using a different standard for the two games. It's the same with the Microsoft comment someone else made earlier. Large user base = different set of considerations than small user base. It almost always mean more criticism for change because it affects a much larger set of users, not all of whom are in a position to change to the latest product but who might find opportunities to play diminish because of a shrinking user base for the old product. WotC gets more complaints because, when this happens, more people are in a position to complain. [/QUOTE]
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Community
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If Paizo can, why can't Wizards of the Coast?
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