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If Paizo can, why can't Wizards of the Coast?
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<blockquote data-quote="LuckyAdrastus" data-source="post: 5322967" data-attributes="member: 82859"><p>I dunno what to say, exactly. I've been reading other people's posts and trying to respond to them politely (to the degree the internet supports etiquette). I've been having what I think is a very constructive dialog with Wicht, for example. I don't understand your anger.</p><p></p><p>I'm not sure why you don't understand the comparison I've been making to other kinds of games. I'm arguing (as a subset of the general discussion here) that 4e and 3.5 are different games. Therefore I think comparing them is on the scale of fairness as comparing D&D to Dragon Age, or Checkers to Chess. 3.5 and 4e are both tabletop RPGs, and they both use similar flavor (which is heavily based on Tolkein), but they are different games. Just like Checkers, Chess, and Backgammon are all turn-based board games involving pieces, but are different games.</p><p></p><p>That's the point I'm addressing -- it is no more fair to fault 4e for not being 3.5 than to fault Dragon Age, Scrabble, or, yes, Betty and Veronica comics for not being 3.5. 4e isn't supposed to be 3.5. I'm using examples like Scrabble and comics because I think they illustrate the example well and humorously, but if you'd like, you can replace every reference to "Scrabble" with a reference to "Dragon Age RPG," or some other Tolkein-esque fantasy RPG that isn't 3.5.</p><p></p><p>EDIT: I see that there is a point that D&D 4e has a special obligation to remain similiar to D&D 3.5 because they are both called D&D. But I think that necessarily leads to the proposition that games should never fundamentally change over time if they keep any part of the same name (4e does state up front it is a different edition). But most games have evolved fundamentally over time while keeping the same or similar names. American Football, for example, evolved out of European Football (one of the biggest innovations being that you could first hold the ball, and then throw it). Now both games exist simultaneously, sometimes using the same name (Football) and sometimes different names (Soccer in the US for European Football). Chess is another game that has change greatly, as well as baseball and basketball.</p><p></p><p>I'm using analogies b/c I think they can be illuminating, even if other disagree with them. I disagreed with Wicht's car analogy, but I still thought it was fun, colorful, and illuminating.</p></blockquote><p></p>
[QUOTE="LuckyAdrastus, post: 5322967, member: 82859"] I dunno what to say, exactly. I've been reading other people's posts and trying to respond to them politely (to the degree the internet supports etiquette). I've been having what I think is a very constructive dialog with Wicht, for example. I don't understand your anger. I'm not sure why you don't understand the comparison I've been making to other kinds of games. I'm arguing (as a subset of the general discussion here) that 4e and 3.5 are different games. Therefore I think comparing them is on the scale of fairness as comparing D&D to Dragon Age, or Checkers to Chess. 3.5 and 4e are both tabletop RPGs, and they both use similar flavor (which is heavily based on Tolkein), but they are different games. Just like Checkers, Chess, and Backgammon are all turn-based board games involving pieces, but are different games. That's the point I'm addressing -- it is no more fair to fault 4e for not being 3.5 than to fault Dragon Age, Scrabble, or, yes, Betty and Veronica comics for not being 3.5. 4e isn't supposed to be 3.5. I'm using examples like Scrabble and comics because I think they illustrate the example well and humorously, but if you'd like, you can replace every reference to "Scrabble" with a reference to "Dragon Age RPG," or some other Tolkein-esque fantasy RPG that isn't 3.5. EDIT: I see that there is a point that D&D 4e has a special obligation to remain similiar to D&D 3.5 because they are both called D&D. But I think that necessarily leads to the proposition that games should never fundamentally change over time if they keep any part of the same name (4e does state up front it is a different edition). But most games have evolved fundamentally over time while keeping the same or similar names. American Football, for example, evolved out of European Football (one of the biggest innovations being that you could first hold the ball, and then throw it). Now both games exist simultaneously, sometimes using the same name (Football) and sometimes different names (Soccer in the US for European Football). Chess is another game that has change greatly, as well as baseball and basketball. I'm using analogies b/c I think they can be illuminating, even if other disagree with them. I disagreed with Wicht's car analogy, but I still thought it was fun, colorful, and illuminating. [/QUOTE]
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If Paizo can, why can't Wizards of the Coast?
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