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General Tabletop Discussion
*Dungeons & Dragons
If party short rests in a dungeon room
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<blockquote data-quote="Henrix" data-source="post: 6388719" data-attributes="member: 3587"><p>Killing PCs with wandering monsters is no fun for anybody.</p><p></p><p>They are there to disturb the peace (and rests) for the PCs and wear down their resources.</p><p></p><p>It is there to force them to plan for the unexpected.</p><p>Unexpected that it is not entirely dependent on the GM's whims, but sheer chance.</p><p></p><p>It is not there for the characters to gain anything. </p><p>They are not worth any XP, and don't carry much treasure.</p><p></p><p></p><p>Also note that to disturb a rest it need not be a dangerous or even hostile encounter.</p><p></p><p>A merchant with a caravan and guards staying to chat and trying to impress the PCs for a little over an hour.</p><p></p><p>Strange noises that put them on guard and on the ready.</p><p></p><p>A downpour soaking their resting place so they have to break camp.</p><p></p><p>A lady in distress.</p></blockquote><p></p>
[QUOTE="Henrix, post: 6388719, member: 3587"] Killing PCs with wandering monsters is no fun for anybody. They are there to disturb the peace (and rests) for the PCs and wear down their resources. It is there to force them to plan for the unexpected. Unexpected that it is not entirely dependent on the GM's whims, but sheer chance. It is not there for the characters to gain anything. They are not worth any XP, and don't carry much treasure. Also note that to disturb a rest it need not be a dangerous or even hostile encounter. A merchant with a caravan and guards staying to chat and trying to impress the PCs for a little over an hour. Strange noises that put them on guard and on the ready. A downpour soaking their resting place so they have to break camp. A lady in distress. [/QUOTE]
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If party short rests in a dungeon room
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