Desdichado
Legend
I was having a discussion in a chatroom the other day, and I'm curious how this would work out.
So, you don't want any magic; you want psionics instead, as a change-of-pace setting. You've got the Expanded Psionics Handbook, Complete Psion and of course the Player's Handbook. What do you put in and what do you take out? What would be your available classes and races?
I'm thinking from the PHB, there's only three or four classes that can pass muster, since so many of them have a spell progression. :\ Fighter, rogue, barbarian and maybe monk. But if you add in the psion, the psychic warrior, the wilder, the soulknife, the lurk, the ardent and the divine mind, you've got a pretty good selection of classes again.
I'm also thinking that elves, dwarves, halflings---maybe gnomes, too---are too entrenched with the whole "classic" magic-based fantasy and I'd rather do without them. So from the PHB you've got human and.... maybe half-orc? But of course there's a bazillion racial options out there: which ones would you use?
Also; does this cover healing adequately, or do you have to make other considerations as a DM? I'm OK doing that; playing games other than D&D has taught me long ago not to assume that there's a handy cleric that can heal all my wounds and even raise me from the dead with very little inconvenience, but having not really used psionics much, I'm not sure how well XPH plus Complete Psion cover that ground, and I'd certainly want to know.
So, you don't want any magic; you want psionics instead, as a change-of-pace setting. You've got the Expanded Psionics Handbook, Complete Psion and of course the Player's Handbook. What do you put in and what do you take out? What would be your available classes and races?
I'm thinking from the PHB, there's only three or four classes that can pass muster, since so many of them have a spell progression. :\ Fighter, rogue, barbarian and maybe monk. But if you add in the psion, the psychic warrior, the wilder, the soulknife, the lurk, the ardent and the divine mind, you've got a pretty good selection of classes again.
I'm also thinking that elves, dwarves, halflings---maybe gnomes, too---are too entrenched with the whole "classic" magic-based fantasy and I'd rather do without them. So from the PHB you've got human and.... maybe half-orc? But of course there's a bazillion racial options out there: which ones would you use?
Also; does this cover healing adequately, or do you have to make other considerations as a DM? I'm OK doing that; playing games other than D&D has taught me long ago not to assume that there's a handy cleric that can heal all my wounds and even raise me from the dead with very little inconvenience, but having not really used psionics much, I'm not sure how well XPH plus Complete Psion cover that ground, and I'd certainly want to know.