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If Psionics replaced magic...
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<blockquote data-quote="Evilhalfling" data-source="post: 3809079" data-attributes="member: 16991"><p>The divine mind is terrible its a non-working psionic paladin.</p><p>Dragon shaman works better as an aura class, but the flavor does not fit for a Psi-campaign</p><p>Dragons should be given other benfits in exchange for sorcerer levels. - MMV has some ideas. </p><p></p><p>Psionics only class list:</p><p>Classes:</p><p>- Barbarian, Fighter, Monk, Rogue</p><p>- Psion, Psychic Warrior, Ardent, Lurk, Wilder</p><p>Add - Scout (Cadv), Thug(UA)</p><p></p><p>Healing will be an achilies heal, not available till 3rd level (expanded knowlege: healing touch) unless there is an Ardent with healing domain. The other problem is that all clerical fixes, such as lesser restoration, neutralize posion, cure blindness, now come at the expense of more fun/ commonly used powers. I believe that the Complete psion even added death ward - a must for mid to highlevel parties facing undead. </p><p></p><p>The party will be less prepared to heal than a standard party with a druid, partially due to the previously mentioned lack of CLW wands. (which have always been a staple of cleric poor parties)</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 3809079, member: 16991"] The divine mind is terrible its a non-working psionic paladin. Dragon shaman works better as an aura class, but the flavor does not fit for a Psi-campaign Dragons should be given other benfits in exchange for sorcerer levels. - MMV has some ideas. Psionics only class list: Classes: - Barbarian, Fighter, Monk, Rogue - Psion, Psychic Warrior, Ardent, Lurk, Wilder Add - Scout (Cadv), Thug(UA) Healing will be an achilies heal, not available till 3rd level (expanded knowlege: healing touch) unless there is an Ardent with healing domain. The other problem is that all clerical fixes, such as lesser restoration, neutralize posion, cure blindness, now come at the expense of more fun/ commonly used powers. I believe that the Complete psion even added death ward - a must for mid to highlevel parties facing undead. The party will be less prepared to heal than a standard party with a druid, partially due to the previously mentioned lack of CLW wands. (which have always been a staple of cleric poor parties) [/QUOTE]
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