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If science discovered D&D leveling...
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<blockquote data-quote="a-d" data-source="post: 6596352" data-attributes="member: 6672372"><p><strong>Topic</strong></p><p>Todays scientists discovered XP.</p><p>Today's scientists discovered how to level.</p><p>It works almost identically to D&D 3.5's system.</p><p>Leveling presently follows the Commoner class.</p><p>What does a person who's leveling gain?</p><p></p><p><strong>Bonus Topic</strong></p><p>How does the ability to level affect the world?</p><p></p><p><strong>Reason</strong></p><p>I've been considering making a short story out of the bonus question. Probably just a few scenes since I'm not really ready for anything bigger.</p><p>But before doing so, would prefer a second opinion on what D&D leveling would act like in a real life setting.</p><p></p><p><strong>Personal Theory:</strong></p><p>What's discovered is XP.</p><p>XP is an energy field that can be increased from various activities.</p><p>XP is inherently unstable until enough is gained, at which point it stabilizes, giving various abilities before supporting the next cycle of growth.</p><p></p><p><u>General abilities given by XP:</u></p><p>Pocket of energy giving instant regeneration until said pocket is depleted.(Hp)</p><p>Near endless stamina until energy pocket is depleted or enough time passes.</p><p>Perfect recall of information attached to completion of level up cycles.</p><p>Near perfect recall and use of skills attached to when first starting the XP cycle, with the ability to add to these skills every three completed XP cycle.(Feats)</p><p>Ability to enhance physical and mental abilities every four cycles.(Ability scores)</p><p></p><p><strong>Personal guess at bonus question:</strong></p><p>Depends on rate leveling is achieved and whether or not magic is discovered due to the discovery of XP.If leveling is slow, not much changes.</p><p>If it's fast... the X-Men comics might be somewhat similar to what we'd face. Better or worse due to either everyone having the ability to level or it being smuggled to anyone interested in what it can give them or their country/company/gang.</p><p></p><p>Magic might open up an age of wonder.</p><p>One of our past ages of wonder involved the Cuban missile crisis, a potential World War 3 nuclear event.</p></blockquote><p></p>
[QUOTE="a-d, post: 6596352, member: 6672372"] [B]Topic[/B] Todays scientists discovered XP. Today's scientists discovered how to level. It works almost identically to D&D 3.5's system. Leveling presently follows the Commoner class. What does a person who's leveling gain? [B]Bonus Topic[/B] How does the ability to level affect the world? [B]Reason[/B] I've been considering making a short story out of the bonus question. Probably just a few scenes since I'm not really ready for anything bigger. But before doing so, would prefer a second opinion on what D&D leveling would act like in a real life setting. [B]Personal Theory:[/B] What's discovered is XP. XP is an energy field that can be increased from various activities. XP is inherently unstable until enough is gained, at which point it stabilizes, giving various abilities before supporting the next cycle of growth. [U]General abilities given by XP:[/U] Pocket of energy giving instant regeneration until said pocket is depleted.(Hp) Near endless stamina until energy pocket is depleted or enough time passes. Perfect recall of information attached to completion of level up cycles. Near perfect recall and use of skills attached to when first starting the XP cycle, with the ability to add to these skills every three completed XP cycle.(Feats) Ability to enhance physical and mental abilities every four cycles.(Ability scores) [B]Personal guess at bonus question:[/B] Depends on rate leveling is achieved and whether or not magic is discovered due to the discovery of XP.If leveling is slow, not much changes. If it's fast... the X-Men comics might be somewhat similar to what we'd face. Better or worse due to either everyone having the ability to level or it being smuggled to anyone interested in what it can give them or their country/company/gang. Magic might open up an age of wonder. One of our past ages of wonder involved the Cuban missile crisis, a potential World War 3 nuclear event. [/QUOTE]
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