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If the gods are dead, what changes?
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<blockquote data-quote="Warchild" data-source="post: 215384" data-attributes="member: 769"><p>Well, if the gods are dead/took off, then it would pretty obvious pretty quick. If everyone is used to healing, clerical divination, and ressurection level magics, the clerics who have lost their power aren't going to be able to keep that under wraps for long. Might be an interesting advneture for the players, to find out why the church/churches are no longer dealing out magic spells (assuming they are trying to keep people from finding out why as long as posible). I could see some Clerics of the neutral/non-lawful churches trying to cash out before the word gets out. "The god(s) demand great payment and donations, before we once again ply our magics to your needs" As soon as they get payed, out the door they go!! That might be a good chase adventure as well.</p><p>This also has ramfications on other classes as well. If the gods ceased to exist, your going to have to go to Bards and Druids for your healing. That will change the complextion of your gaming and the make up of those classes in a campaign setting. Wizards would also ascend to the highest spellcaster position, without the threat/competition of the Clerics.</p><p>There would also be a lot of heresey going on and a lot of witch-like pacts made with outside powers, since thats the only way to get power other than arcane/druidic magic.</p></blockquote><p></p>
[QUOTE="Warchild, post: 215384, member: 769"] Well, if the gods are dead/took off, then it would pretty obvious pretty quick. If everyone is used to healing, clerical divination, and ressurection level magics, the clerics who have lost their power aren't going to be able to keep that under wraps for long. Might be an interesting advneture for the players, to find out why the church/churches are no longer dealing out magic spells (assuming they are trying to keep people from finding out why as long as posible). I could see some Clerics of the neutral/non-lawful churches trying to cash out before the word gets out. "The god(s) demand great payment and donations, before we once again ply our magics to your needs" As soon as they get payed, out the door they go!! That might be a good chase adventure as well. This also has ramfications on other classes as well. If the gods ceased to exist, your going to have to go to Bards and Druids for your healing. That will change the complextion of your gaming and the make up of those classes in a campaign setting. Wizards would also ascend to the highest spellcaster position, without the threat/competition of the Clerics. There would also be a lot of heresey going on and a lot of witch-like pacts made with outside powers, since thats the only way to get power other than arcane/druidic magic. [/QUOTE]
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