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General Tabletop Discussion
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"if the heroes dally, Kreven can continue to attack" (spoilers in the posts -- go away, Basel!)
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<blockquote data-quote="Bill T." data-source="post: 9063431" data-attributes="member: 6795693"><p>Thanks, [USER=63]@RangerWickett[/USER]. I appreciate you taking a view with the bigger picture in mind. That helps keep it from becoming Yet Another Encounter.</p><p></p><p>We played on the fourth, and I had some vague ideas about your disease idea (in combination with a more straightforward Kreven-attacks-with-the-Obelisk encounter) that I was prepared to run through, but we spent the whole session on their practice encounter under s<em>pellduelists' ettiquette</em> and didn't get any further. Which means, now I've got less vague ideas. Anyone remember anything about fungal zombies for third edition?</p><p></p><p>Another idea you've given me: If Leska's goal is to get the torch, mightn't she try to outright take it some way? So, I've got vague ideas for an encounter where, with layered misdirections as to how they might do that. And it'll even give Dämmek more opportunity to "practice" with the torch!</p><p></p><p>For what it's worth, the encounter Tuesday was pretty straightforward: A <em>glyph of warding</em> trap, a somewhat run-of-the-mill inquisitor (Etienna reblinged as Ogoth), a not-so-typical druid (Lee Sidoneth with tweaks, mechanically), and some Ragesian <s>redshirts</s> deserters to round things out. More interesting aws the setting: The Lyceum students set up their idea of what they might encounter at the Eye, which basically consisted of a couple adjacent underground lakes, blinding snow, and grapplers in the water. Oh, yeah, there was also a big swarm of arctic piranhas in one lake! <img class="smilie smilie--emoji" alt="🐠" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f420.png" title="Tropical fish :tropical_fish:" data-shortname=":tropical_fish:" loading="lazy" width="64" height="64" /></p><p></p><p>The piranhas encouraged the heroes to use <em>water walk</em>, which meant the inquisitor had fun with targeted dispelling. Also, at long last, my fourth attempt to use <em>overmaster</em> finally bore fruit (the first was with Etienna, but Basel kept making his caster level checks! <img class="smilie smilie--emoji" alt="🤬" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f92c.png" title="Face with symbols on mouth :face_with_symbols_over_mouth:" data-shortname=":face_with_symbols_over_mouth:" loading="lazy" width="64" height="64" />), and I was able to steal <em>like lightning</em> from Basel and use it against him and Seda. Dämmek played oddly cautiously and burned through her <em>flame strikes</em> for the day instead of simply going over to Ogoth to hack him to bits -- but at least she's getting the hang of the torch's swift teleport ability. Leon (a spellthief, a new character this chapter replacing Three Weeping Ravens) was moderately effective and chopped up several of the redshirts.</p><p></p><p>Edit: <em>flame strike</em>, not <em>empyreal fire. </em>Duh.</p></blockquote><p></p>
[QUOTE="Bill T., post: 9063431, member: 6795693"] Thanks, [USER=63]@RangerWickett[/USER]. I appreciate you taking a view with the bigger picture in mind. That helps keep it from becoming Yet Another Encounter. We played on the fourth, and I had some vague ideas about your disease idea (in combination with a more straightforward Kreven-attacks-with-the-Obelisk encounter) that I was prepared to run through, but we spent the whole session on their practice encounter under s[I]pellduelists' ettiquette[/I] and didn't get any further. Which means, now I've got less vague ideas. Anyone remember anything about fungal zombies for third edition? Another idea you've given me: If Leska's goal is to get the torch, mightn't she try to outright take it some way? So, I've got vague ideas for an encounter where, with layered misdirections as to how they might do that. And it'll even give Dämmek more opportunity to "practice" with the torch! For what it's worth, the encounter Tuesday was pretty straightforward: A [I]glyph of warding[/I] trap, a somewhat run-of-the-mill inquisitor (Etienna reblinged as Ogoth), a not-so-typical druid (Lee Sidoneth with tweaks, mechanically), and some Ragesian [S]redshirts[/S] deserters to round things out. More interesting aws the setting: The Lyceum students set up their idea of what they might encounter at the Eye, which basically consisted of a couple adjacent underground lakes, blinding snow, and grapplers in the water. Oh, yeah, there was also a big swarm of arctic piranhas in one lake! 🐠 The piranhas encouraged the heroes to use [I]water walk[/I], which meant the inquisitor had fun with targeted dispelling. Also, at long last, my fourth attempt to use [I]overmaster[/I] finally bore fruit (the first was with Etienna, but Basel kept making his caster level checks! 🤬), and I was able to steal [I]like lightning[/I] from Basel and use it against him and Seda. Dämmek played oddly cautiously and burned through her [I]flame strikes[/I] for the day instead of simply going over to Ogoth to hack him to bits -- but at least she's getting the hang of the torch's swift teleport ability. Leon (a spellthief, a new character this chapter replacing Three Weeping Ravens) was moderately effective and chopped up several of the redshirts. Edit: [I]flame strike[/I], not [I]empyreal fire. [/I]Duh. [/QUOTE]
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