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If there was one thing about 3rdE that you could change, what would it be?
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<blockquote data-quote="RobNJ" data-source="post: 410533" data-attributes="member: 3617"><p>I would start out by disallowing idiots to play the game. You know. The kind of people who start threads designed to be a cover for, "God, 3rd Edition sucks ass!"</p><p></p><p>That said, here're the changes I would make:</p><p></p><p>Get rid of alignment. It is extremely lame. You can even have a struggle against good and evil without a lamebrained, hamfisted mechanic like alignment. Witness that no other new d20 ruleset has kept alignment. This isn't necessarily a ploy to make the morality of D&D grayer, it's just that the alignment system does a very poor job of describing motivation, is usually taken as a proscriptive rather than a descriptive mechanic, and is too clumsy to describe behavior accurately.</p><p></p><p>Bump up the levels of magic missile, haste, shield, and other broken spells that were just kept they way they are to forstall whiney purists (who are going to whine anyway).</p><p></p><p>Alternatively, junk the Vancian magic system and put in something a little less silly.</p><p></p><p>Remove barbarian, ranger and paladin (and maybe a few others) as core classes and make them prestige classes.</p><p></p><p>Include rules and descriptions on how to create core classes and core races, with the specific design elements that were in mind when these choices were made.</p><p></p><p>I think there should be extensive discussion on how to set DCs and essays that address in depth DC creep and how to make things challenging without appearing too conveniently tailored.</p><p></p><p>Most of the suggestions here seem to want to go backward. I advocate going forward. Making changes to better the game rather than undoing changes to preserve some warm and fuzzy feeling of nostalgia. Here's my rule: Don't change a single thing back. Only change new things forward.</p></blockquote><p></p>
[QUOTE="RobNJ, post: 410533, member: 3617"] I would start out by disallowing idiots to play the game. You know. The kind of people who start threads designed to be a cover for, "God, 3rd Edition sucks ass!" That said, here're the changes I would make: Get rid of alignment. It is extremely lame. You can even have a struggle against good and evil without a lamebrained, hamfisted mechanic like alignment. Witness that no other new d20 ruleset has kept alignment. This isn't necessarily a ploy to make the morality of D&D grayer, it's just that the alignment system does a very poor job of describing motivation, is usually taken as a proscriptive rather than a descriptive mechanic, and is too clumsy to describe behavior accurately. Bump up the levels of magic missile, haste, shield, and other broken spells that were just kept they way they are to forstall whiney purists (who are going to whine anyway). Alternatively, junk the Vancian magic system and put in something a little less silly. Remove barbarian, ranger and paladin (and maybe a few others) as core classes and make them prestige classes. Include rules and descriptions on how to create core classes and core races, with the specific design elements that were in mind when these choices were made. I think there should be extensive discussion on how to set DCs and essays that address in depth DC creep and how to make things challenging without appearing too conveniently tailored. Most of the suggestions here seem to want to go backward. I advocate going forward. Making changes to better the game rather than undoing changes to preserve some warm and fuzzy feeling of nostalgia. Here's my rule: Don't change a single thing back. Only change new things forward. [/QUOTE]
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If there was one thing about 3rdE that you could change, what would it be?
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