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"If They Have a Name They Get Death Saves. . ."
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<blockquote data-quote="jgsugden" data-source="post: 8332272" data-attributes="member: 2629"><p>That is a good basic system. I like it.</p><p></p><p>In my setting I have a concept called God Touched. If you're God Touched, you can advance as quickly as the PCs do, you get to be saved if you make three normal death saves, and you get a few other small 'PC' benefits. Without it:</p><p></p><ul> <li data-xf-list-type="ul">You keep tracking hps beneath 0, and you die if you hit negative HPs = your hit dice + your con modifier. A goblin dies at -2, while an ogre dies at -10.</li> <li data-xf-list-type="ul">A failed death save deals 5 damage to you and counts as one of three death saves (with three failures still a kill, for those creatures that happen to get there - rarely relevant).</li> <li data-xf-list-type="ul">Making a death save prolongs the inevitable, but three made death saves does not stabilize you.</li> <li data-xf-list-type="ul">It takes you longer to advance in a class. 50 years of effort will get you 5 levels. 200 for 7 levels. 500 years would get you 9 levels. An elf that is truly devoted might reach 11th level before dying.</li> <li data-xf-list-type="ul">You get lower ability scores.</li> </ul><p></p><p>All PCs are God Touched. Some NPCs are. 99% are humanoids, but there are a few Giants, Fiends, Dragons, Celestials, etc... that are God Touched as well.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8332272, member: 2629"] That is a good basic system. I like it. In my setting I have a concept called God Touched. If you're God Touched, you can advance as quickly as the PCs do, you get to be saved if you make three normal death saves, and you get a few other small 'PC' benefits. Without it: [LIST] [*]You keep tracking hps beneath 0, and you die if you hit negative HPs = your hit dice + your con modifier. A goblin dies at -2, while an ogre dies at -10. [*]A failed death save deals 5 damage to you and counts as one of three death saves (with three failures still a kill, for those creatures that happen to get there - rarely relevant). [*]Making a death save prolongs the inevitable, but three made death saves does not stabilize you. [*]It takes you longer to advance in a class. 50 years of effort will get you 5 levels. 200 for 7 levels. 500 years would get you 9 levels. An elf that is truly devoted might reach 11th level before dying. [*]You get lower ability scores. [/LIST] All PCs are God Touched. Some NPCs are. 99% are humanoids, but there are a few Giants, Fiends, Dragons, Celestials, etc... that are God Touched as well. [/QUOTE]
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"If They Have a Name They Get Death Saves. . ."
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