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<blockquote data-quote="Victim" data-source="post: 594453" data-attributes="member: 78"><p>OOC: Here's my tenative action, assuming that the other group is hostile and that nothing too unusual happens before my turn. Also, I'm going to be unavailable most of tommorrow.</p><p></p><p>IC: "Dispatch the illithid!" Darian shouted. Rex and Bellus were experienced enough combatants to coordinate their attacks and use the circle against evil to it's greatest effect. With luck, some of others would be freed of the mind flayer's compulsions when the protection effect included them. On other hand, he'd never seen an illithid in such strange garb before, so something unusual may be afoot.</p><p></p><p>Since their attackers no doubt had the advantage of preparation, it would fall on Darian's shoulders to rectify the situation. A dispel would be rather chancy - the scrying - remote viewing - had enough power to whether his previous dispel attempt. Also, if one of his comrades were to become enchanted, he'd need his last dispel to free them. However, one of his favorite spells could easily dismiss the potent Haste dweomers that were so common among battle mages and adventures. That would do.</p><p></p><p>"I'll try to buy us some time." Fitting, since he was about to unleash temporal spells. Then, carefully stepping away from any enemies that had closed within reach (or casting defensively if that's impossible), Darian incanted the transmutation Haste so he could respond to the attack more rapidly, and followed it with its mirror image, the Slow spell.</p><p></p><p>Slow: targets - illithid, human female, dwarf, gnome, and any hostile targets of opportunity; DC 22 or 24 against evil targets, lasts 9 rounds</p><p></p><p> 0: 2 Mage Hand, Detect Magic, Light</p><p>1: X Endure Elements, X Resist Scrying, 2 Magic Missile, Shield, Reduce, B: Alarm</p><p>2: Levitate, See invisible, Endurance, Reduce, Glitterdust, </p><p>X Endurance, B: Protection from arrows</p><p>3: X Slow, X Haste, Forceblast, Fly, Forceblast, b: Dispel magic</p><p>4: Scrying, Gird the warrior, Polymorph Other, B: Minor Globe</p><p>5: Teleport, Teleport, B: X Dispel Magic</p></blockquote><p></p>
[QUOTE="Victim, post: 594453, member: 78"] OOC: Here's my tenative action, assuming that the other group is hostile and that nothing too unusual happens before my turn. Also, I'm going to be unavailable most of tommorrow. IC: "Dispatch the illithid!" Darian shouted. Rex and Bellus were experienced enough combatants to coordinate their attacks and use the circle against evil to it's greatest effect. With luck, some of others would be freed of the mind flayer's compulsions when the protection effect included them. On other hand, he'd never seen an illithid in such strange garb before, so something unusual may be afoot. Since their attackers no doubt had the advantage of preparation, it would fall on Darian's shoulders to rectify the situation. A dispel would be rather chancy - the scrying - remote viewing - had enough power to whether his previous dispel attempt. Also, if one of his comrades were to become enchanted, he'd need his last dispel to free them. However, one of his favorite spells could easily dismiss the potent Haste dweomers that were so common among battle mages and adventures. That would do. "I'll try to buy us some time." Fitting, since he was about to unleash temporal spells. Then, carefully stepping away from any enemies that had closed within reach (or casting defensively if that's impossible), Darian incanted the transmutation Haste so he could respond to the attack more rapidly, and followed it with its mirror image, the Slow spell. Slow: targets - illithid, human female, dwarf, gnome, and any hostile targets of opportunity; DC 22 or 24 against evil targets, lasts 9 rounds 0: 2 Mage Hand, Detect Magic, Light 1: X Endure Elements, X Resist Scrying, 2 Magic Missile, Shield, Reduce, B: Alarm 2: Levitate, See invisible, Endurance, Reduce, Glitterdust, X Endurance, B: Protection from arrows 3: X Slow, X Haste, Forceblast, Fly, Forceblast, b: Dispel magic 4: Scrying, Gird the warrior, Polymorph Other, B: Minor Globe 5: Teleport, Teleport, B: X Dispel Magic [/QUOTE]
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