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If Wizards of the Coast went out of business
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<blockquote data-quote="Jürgen Hubert" data-source="post: 3425606" data-attributes="member: 7177"><p>Actually, that's a <em>perfect</em> time to play it safe. After all, if the Big Guy in the gaming industry can't stay afloat, then why should they if they keep on relying on their RPG sales?</p><p></p><p>Now that White Wolf has been bought up by that Icelandic corporation, they would probably shift more of their staff to developing MMORPGs. Steve Jackson Games would probably shift their focus even more to board and card games - the "Munchkin" card game already produces most of their income. Other large gaming companies ("large" being defined as "can afford to hire more than one person as full-time staff") would take a long, hard look at their numbers - and downsize.</p><p></p><p></p><p></p><p>Assuming that any worms are available to be caught at all. I mean, other companies simply can't afford to hire people for the conditions that WotC offers at the moment. There's simply too much of a difference in sales between WotC and anyone else.</p><p></p><p>And many of the long-lived second-tier RPG companies stayed long-lived precisely <em>because</em> they did not take any stupid risks...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 3425606, member: 7177"] Actually, that's a [i]perfect[/i] time to play it safe. After all, if the Big Guy in the gaming industry can't stay afloat, then why should they if they keep on relying on their RPG sales? Now that White Wolf has been bought up by that Icelandic corporation, they would probably shift more of their staff to developing MMORPGs. Steve Jackson Games would probably shift their focus even more to board and card games - the "Munchkin" card game already produces most of their income. Other large gaming companies ("large" being defined as "can afford to hire more than one person as full-time staff") would take a long, hard look at their numbers - and downsize. Assuming that any worms are available to be caught at all. I mean, other companies simply can't afford to hire people for the conditions that WotC offers at the moment. There's simply too much of a difference in sales between WotC and anyone else. And many of the long-lived second-tier RPG companies stayed long-lived precisely [i]because[/i] they did not take any stupid risks... [/QUOTE]
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