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General Tabletop Discussion
*TTRPGs General
If WotC decided to revitalize and support AD&D, would you play/buy it?
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<blockquote data-quote="Orius" data-source="post: 5134723" data-attributes="member: 8863"><p>Well, in my case I started playing in 1993, so 1e was history and Basic was on its way out. So it's not so much attachment as it was those were the rules that were available. I prefer AD&D to Basic, and in the basics 1e and 2e weren't terribly different. As time went on 2e developed its own flavor, but that seems to have happened with all the editions.</p><p></p><p></p><p></p><p>Worst thing left in: Exceptional Strength. It was an artifact from what, the Greyhawk suppliment as a bonus to fighters when everyone just had 3-18 in stats, and it became obsolete when 2e introduced stat tables from 1-25. IIRC, there was always confusion over how things like the <em>strength<em> spell interacts with it or how wishes affected stat gains WRT Strength. And then throw in Skills and Powers, use the subabilities, and watch the players set up a 19 in the Muscle stat thereby skipping over about 6 or 7 rows on the Strength charts and getting hit and damage bonuses that were overpowering for 2e's math.</em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>It's not to hard to retrofit something like 3e's system into 2e. Just have the AC go up instead of down by the same value, and give out pluses to hit equal to the improvement THAC0 gives. Simple. Though really, THAC0 was never anywhere near as bad as people make it out to be.</em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>The Player's Option books did have some influence on 3e's design anyway. They introduced the AoOs and the skill system seems like it was influenced S&P vastly supwerior NWP system.</em></em></p></blockquote><p></p>
[QUOTE="Orius, post: 5134723, member: 8863"] Well, in my case I started playing in 1993, so 1e was history and Basic was on its way out. So it's not so much attachment as it was those were the rules that were available. I prefer AD&D to Basic, and in the basics 1e and 2e weren't terribly different. As time went on 2e developed its own flavor, but that seems to have happened with all the editions. Worst thing left in: Exceptional Strength. It was an artifact from what, the Greyhawk suppliment as a bonus to fighters when everyone just had 3-18 in stats, and it became obsolete when 2e introduced stat tables from 1-25. IIRC, there was always confusion over how things like the [i]strength[i] spell interacts with it or how wishes affected stat gains WRT Strength. And then throw in Skills and Powers, use the subabilities, and watch the players set up a 19 in the Muscle stat thereby skipping over about 6 or 7 rows on the Strength charts and getting hit and damage bonuses that were overpowering for 2e's math. It's not to hard to retrofit something like 3e's system into 2e. Just have the AC go up instead of down by the same value, and give out pluses to hit equal to the improvement THAC0 gives. Simple. Though really, THAC0 was never anywhere near as bad as people make it out to be. The Player's Option books did have some influence on 3e's design anyway. They introduced the AoOs and the skill system seems like it was influenced S&P vastly supwerior NWP system.[/i][/i] [/QUOTE]
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If WotC decided to revitalize and support AD&D, would you play/buy it?
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