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If WotC Did A New Setting Search
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9173701" data-attributes="member: 6802378"><p>If my memory doesn't fail in that contest there were at least two finalists, and WotC bought the rights of the IP. </p><p></p><p>I guess WotC's marketing strategy is a new IP to appear before in Magic: the Gathering and later to be adapted into D&D.</p><p></p><p>A setting based in Pacific-Coast-Asian cultures? Possible, but there are serious risks. For our current Western standars they don't like fantasy version of their cultures mixed with the ones from their neighbours. We can mix monsters from Irish folklore and classic Greek mythology but their point of view is different. </p><p></p><p>I had readen something about Japaneses working for WotC and creating their own setting, altought this with a Western look. Hasbro should know better than us the Chinese market and their rules about censorship and other risks. </p><p></p><p>Now it is easier collabs in D&D-Beyond, others besides Kuboa setting than starting from zero. Wouldn't you like those settings based in Philippines and Korea? </p><p></p><p>Some times I have thought the next setting could be a remake of Chris Perkins' Iomandra setting, who shows lots of elements from "Council of Wyrms". Then I suggested the new "Council of Wyrms" would be in "Io's Blood islands", a cluster of demiplanes with the elemental Limbo, with enough space for all dragons from the previous editions. A mixture of Jurasic Park and Game of Thrones. But here we should need rules to play with dragons PCs, reusing the concept of monster classes from "Savage Species". </p><p></p><p>A reason for a new setting is a D&D no-CRPG where the videogame studio needs a new world with enough creative freedom for the possible changes for gameplay.</p><p></p><p>Hasbro could be interested into the franchise "Legend of Five Rings" but we know this is only speculation about future mergers and acquisitions.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9173701, member: 6802378"] If my memory doesn't fail in that contest there were at least two finalists, and WotC bought the rights of the IP. I guess WotC's marketing strategy is a new IP to appear before in Magic: the Gathering and later to be adapted into D&D. A setting based in Pacific-Coast-Asian cultures? Possible, but there are serious risks. For our current Western standars they don't like fantasy version of their cultures mixed with the ones from their neighbours. We can mix monsters from Irish folklore and classic Greek mythology but their point of view is different. I had readen something about Japaneses working for WotC and creating their own setting, altought this with a Western look. Hasbro should know better than us the Chinese market and their rules about censorship and other risks. Now it is easier collabs in D&D-Beyond, others besides Kuboa setting than starting from zero. Wouldn't you like those settings based in Philippines and Korea? Some times I have thought the next setting could be a remake of Chris Perkins' Iomandra setting, who shows lots of elements from "Council of Wyrms". Then I suggested the new "Council of Wyrms" would be in "Io's Blood islands", a cluster of demiplanes with the elemental Limbo, with enough space for all dragons from the previous editions. A mixture of Jurasic Park and Game of Thrones. But here we should need rules to play with dragons PCs, reusing the concept of monster classes from "Savage Species". A reason for a new setting is a D&D no-CRPG where the videogame studio needs a new world with enough creative freedom for the possible changes for gameplay. Hasbro could be interested into the franchise "Legend of Five Rings" but we know this is only speculation about future mergers and acquisitions. [/QUOTE]
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