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If WotC Did A New Setting Search
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<blockquote data-quote="R_J_K75" data-source="post: 9174076" data-attributes="member: 6921294"><p>I'd like to see someone come up with a setting that centers around war where the players have an active role. Not necessarily domain management like Birthright or mass combat like Battle Systems and Pathfinders Ultimate Campaign, though it would be fine if there were elements of these things, these seemed like an exercise in number crunching from what I recall. Things I'd like to see is logistics, battlefield generations, dealing with POWs, army make ups including ranks, units, what the effects the battles and war has on local economy and citizens, etc. A book to help generate a campaign based on an ongoing war with some space devoted to a setting where the war takes place would be cool. Some simple mechanics for resolution of skirmishes, battles would be needed for sure. I just came up with this idea so its not fully realized but I've always wanted a book like this that isn't strictly mechanics driven but more descriptive with random tables for generating the things you want. I doubt there would be enough interest in something like this so I'm not holding my breath.</p></blockquote><p></p>
[QUOTE="R_J_K75, post: 9174076, member: 6921294"] I'd like to see someone come up with a setting that centers around war where the players have an active role. Not necessarily domain management like Birthright or mass combat like Battle Systems and Pathfinders Ultimate Campaign, though it would be fine if there were elements of these things, these seemed like an exercise in number crunching from what I recall. Things I'd like to see is logistics, battlefield generations, dealing with POWs, army make ups including ranks, units, what the effects the battles and war has on local economy and citizens, etc. A book to help generate a campaign based on an ongoing war with some space devoted to a setting where the war takes place would be cool. Some simple mechanics for resolution of skirmishes, battles would be needed for sure. I just came up with this idea so its not fully realized but I've always wanted a book like this that isn't strictly mechanics driven but more descriptive with random tables for generating the things you want. I doubt there would be enough interest in something like this so I'm not holding my breath. [/QUOTE]
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