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<blockquote data-quote="LuisCarlos17f" data-source="post: 9174571" data-attributes="member: 6802378"><p>Sorry, sometimes I could seem almost rude, but I am not really a troublemaker.</p><p></p><p>I support the idea of a setting inspired in Spanish culture and folkore, but I feel a great fear about my favorite hobby to be tainted by the cultural war, my hobby was used to show the prejudice by the authors. <span style="font-size: 12px">And you can't imagine the level of concept against the past of my people. I see a great similarity between the black legend against the History of my land, and the school bulling and psychological abuser, patterns of behavior that are too similar, the goal of the destruction of a rival, a shinnier star, to hide the own misery. I hate the toxic people who try to destroy all your self-esteem in the name of humildity and self-criticism but really their goal is your to lose the faith in yourself. </span></p><p></p><p> I don't mind certain stereotypes but some pejorative tropes are really unconfortable. Vega, the Spanish character from Street Fighters is based in stereotypes, but there is no offensive intention. Blasphemous is a videogame with a wicked art inspired in the Spanish religious baroque art but it is not beyond the lines. They don't show intentions to offend. The comingsoon Disney movie "Wish" is inspired freely in Spain. </p><p></p><p>[URL unfurl="true"]https://religion.fandom.com/wiki/Spanish_mythology[/URL]</p><p></p><p>There is a<a href="https://en.wikipedia.org/wiki/Aquelarre_(role-playing_game)" target="_blank"> Spanish TTRPG, Aquelarre</a>, based in Spanish mythology, by Spaniards and for Spaniards. It is still being published after several editions, bu it is not "my cup of tea", or like we say here "<em>it is not saint of my devotion</em>". It is more focused into survival and picaresque what searching the sense of wonder. I don't like that point of view where people are, or scoundrels, or losers about to be scammed, a society where the virtue and honor is only an illusion.</p><p></p><p>If WotC wanted they would publish a reedition of al-Qadim and Kara-Tur, but they haven't showed any intention. I guess they would rather to start from zero with a new setting style Kaladesh or Kamigawa. </p><p></p><p><span style="font-size: 12px">There are other risks besides possible accusations of cultural appropiation. Let's imagine a setting inspired in Turkey, for example, but in the next year Turkish goverment did a horrible thing and this causes a boycott against fiction from Turkey. It would be like a cartoon studio releasing a movie of Sinbad the sailor two months before Sadam Husseim invaded Kuwait.</span></p><p><span style="font-size: 15px">I suspect if WotC wants to publish a new setting, this is with the intention that to become a multimedia franchise, but then the strategy would be first being sold as other type of product, and after to be adapted to D&D, like Theros, Stryxhaven and Ravnica. </span></p><p></p><p>* Other option could be a setting ruled by the monsters: giants, dragons, lord feys...</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9174571, member: 6802378"] Sorry, sometimes I could seem almost rude, but I am not really a troublemaker. I support the idea of a setting inspired in Spanish culture and folkore, but I feel a great fear about my favorite hobby to be tainted by the cultural war, my hobby was used to show the prejudice by the authors. [SIZE=3]And you can't imagine the level of concept against the past of my people. I see a great similarity between the black legend against the History of my land, and the school bulling and psychological abuser, patterns of behavior that are too similar, the goal of the destruction of a rival, a shinnier star, to hide the own misery. I hate the toxic people who try to destroy all your self-esteem in the name of humildity and self-criticism but really their goal is your to lose the faith in yourself. [/SIZE] I don't mind certain stereotypes but some pejorative tropes are really unconfortable. Vega, the Spanish character from Street Fighters is based in stereotypes, but there is no offensive intention. Blasphemous is a videogame with a wicked art inspired in the Spanish religious baroque art but it is not beyond the lines. They don't show intentions to offend. The comingsoon Disney movie "Wish" is inspired freely in Spain. [URL unfurl="true"]https://religion.fandom.com/wiki/Spanish_mythology[/URL] There is a[URL='https://en.wikipedia.org/wiki/Aquelarre_(role-playing_game)'] Spanish TTRPG, Aquelarre[/URL], based in Spanish mythology, by Spaniards and for Spaniards. It is still being published after several editions, bu it is not "my cup of tea", or like we say here "[I]it is not saint of my devotion[/I]". It is more focused into survival and picaresque what searching the sense of wonder. I don't like that point of view where people are, or scoundrels, or losers about to be scammed, a society where the virtue and honor is only an illusion. If WotC wanted they would publish a reedition of al-Qadim and Kara-Tur, but they haven't showed any intention. I guess they would rather to start from zero with a new setting style Kaladesh or Kamigawa. [SIZE=3]There are other risks besides possible accusations of cultural appropiation. Let's imagine a setting inspired in Turkey, for example, but in the next year Turkish goverment did a horrible thing and this causes a boycott against fiction from Turkey. It would be like a cartoon studio releasing a movie of Sinbad the sailor two months before Sadam Husseim invaded Kuwait.[/SIZE] [SIZE=4]I suspect if WotC wants to publish a new setting, this is with the intention that to become a multimedia franchise, but then the strategy would be first being sold as other type of product, and after to be adapted to D&D, like Theros, Stryxhaven and Ravnica. [/SIZE] * Other option could be a setting ruled by the monsters: giants, dragons, lord feys... [/QUOTE]
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