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<blockquote data-quote="Cor Azer" data-source="post: 1391667" data-attributes="member: 870"><p><strong>Gotta agree</strong></p><p></p><p></p><p></p><p>I've had the "If I don't own it, you can't use it" rule in my games for a long time (including earlier editions). It's not that I don't trust my players, but... I don't trust my players <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Well, to clarify, I've had too many players (intentionally or not) misread something from a book I didn't own, making their characters significantly more powerful than they should have been. Plus, a lot of books are balanced by the other things in the same book (ie, you generally only find psionic monsters in the psionic book; Draconomicon, I believe, had both dragon stuff and anti-dragon stuff), and if I don't have access to the book (generally by owning it), I don't feel I can adequately supply challenges for character's concept without causing the rest of the party undue problems.</p><p></p><p>That said, I've always told my players they're free to buy me such books <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And to show the flip side, just because I own a book doesn't mean everything in the book will be allowed. In my opinion, all the rulebooks are possible ingredients, but I only choose a limited number (even if that number is large) for each campaign recipe.</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 1391667, member: 870"] [b]Gotta agree[/b] I've had the "If I don't own it, you can't use it" rule in my games for a long time (including earlier editions). It's not that I don't trust my players, but... I don't trust my players :) Well, to clarify, I've had too many players (intentionally or not) misread something from a book I didn't own, making their characters significantly more powerful than they should have been. Plus, a lot of books are balanced by the other things in the same book (ie, you generally only find psionic monsters in the psionic book; Draconomicon, I believe, had both dragon stuff and anti-dragon stuff), and if I don't have access to the book (generally by owning it), I don't feel I can adequately supply challenges for character's concept without causing the rest of the party undue problems. That said, I've always told my players they're free to buy me such books :) And to show the flip side, just because I own a book doesn't mean everything in the book will be allowed. In my opinion, all the rulebooks are possible ingredients, but I only choose a limited number (even if that number is large) for each campaign recipe. [/QUOTE]
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