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General Tabletop Discussion
*TTRPGs General
If you could pick only three house rules for your game, what would they be?
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<blockquote data-quote="RangerWickett" data-source="post: 1881040" data-attributes="member: 63"><p><span style="font-size: 12px"><strong>Hit Points</strong></span></p><p>Rolling hit points is stupid is stupid and adds unnecessary randomness with little result other than making people sad that they roll a 1. If you'd have d4 hit points, you get 3. D6 gets 4, d8 gets 5, d10 gets 6, d12 gets 7.</p><p></p><p>Hit points recover at a rate of 1 per level per hour. When you reach 0 hit points, additional damage goes to Constitution. When you're at 0 Constitution, you are helpless and dying. PCs and NPCs that the DM cares about do not die from damage alone. Either something dramatic has to off them, or someone has to deliver a coup de grace.</p><p></p><p> </p><p><span style="font-size: 12px"><strong>Languages</strong></span></p><p>Characters do not get bonus languages at 1st level. Instead, languages must be purchased, but they're cheap.</p><p></p><p>Languages come in three ranks: </p><p></p><p>• 1 rank is sufficient for survival, and is enough to discuss everyday affairs. </p><p>• 2 ranks is fluent. Each character automatically has 3 ranks in his native language for free.</p><p>• 3 ranks is a comprehensive knowledge of the language and its various dialects.</p><p></p><p> </p><p><span style="font-size: 12px"><strong>Class Skills</strong></span></p><p>At 1st level, choose any two skills. These become class skills for you forever, regardless of what classes you take.</p><p></p><p> </p><p><strong>Other:</strong> Various setting specific things, like some different races.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1881040, member: 63"] [size=3][b]Hit Points[/b][/size] Rolling hit points is stupid is stupid and adds unnecessary randomness with little result other than making people sad that they roll a 1. If you'd have d4 hit points, you get 3. D6 gets 4, d8 gets 5, d10 gets 6, d12 gets 7. Hit points recover at a rate of 1 per level per hour. When you reach 0 hit points, additional damage goes to Constitution. When you're at 0 Constitution, you are helpless and dying. PCs and NPCs that the DM cares about do not die from damage alone. Either something dramatic has to off them, or someone has to deliver a coup de grace. [size=3][b]Languages[/b][/size] Characters do not get bonus languages at 1st level. Instead, languages must be purchased, but they're cheap. Languages come in three ranks: • 1 rank is sufficient for survival, and is enough to discuss everyday affairs. • 2 ranks is fluent. Each character automatically has 3 ranks in his native language for free. • 3 ranks is a comprehensive knowledge of the language and its various dialects. [size=3][b]Class Skills[/b][/size] At 1st level, choose any two skills. These become class skills for you forever, regardless of what classes you take. [b]Other:[/b] Various setting specific things, like some different races. [/QUOTE]
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Community
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*TTRPGs General
If you could pick only three house rules for your game, what would they be?
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