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If you could play in a campaign of your choice, what would it be?
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<blockquote data-quote="Celtavian" data-source="post: 5508899" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>Two campaigns I always wanted to play and never were able to play through to the end game:</p><p></p><p>1. A 3.5 <em>Forgotten Realms</em> campaign playing a Banite priest looking to conquer the world or at least carve out my own evil empire. I wanted to have a group of players get together and form an evil adventuring group with a hierarchy built around the religion of Bane. Our goal was to gain power and establish a powerful empire dedicated to Bane.</p><p></p><p>2. An evil campaign where we ascended to godhood becoming the godking of our own empire able to stand not only against the strongest comers in the world, but the gods themselves. I would use the <em>Pathfinder</em> system now.</p><p></p><p>I'm still hoping for an AP where the final module is ascension to godhood. That would be fun.</p><p></p><p>3. A GURPS special ops campaign where our group plays special operations soldiers, preferably SEALS, that conduct operations over the course of several years run by someone that really knows how to bring that world to life. I've always wanted to play a special operations soldier in a long, well-developed campaign that possibly carries over into the private world when the soldiers leave the military.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5508899, member: 5834"] [b]re[/b] Two campaigns I always wanted to play and never were able to play through to the end game: 1. A 3.5 [i]Forgotten Realms[/i] campaign playing a Banite priest looking to conquer the world or at least carve out my own evil empire. I wanted to have a group of players get together and form an evil adventuring group with a hierarchy built around the religion of Bane. Our goal was to gain power and establish a powerful empire dedicated to Bane. 2. An evil campaign where we ascended to godhood becoming the godking of our own empire able to stand not only against the strongest comers in the world, but the gods themselves. I would use the [i]Pathfinder[/i] system now. I'm still hoping for an AP where the final module is ascension to godhood. That would be fun. 3. A GURPS special ops campaign where our group plays special operations soldiers, preferably SEALS, that conduct operations over the course of several years run by someone that really knows how to bring that world to life. I've always wanted to play a special operations soldier in a long, well-developed campaign that possibly carries over into the private world when the soldiers leave the military. [/QUOTE]
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If you could play in a campaign of your choice, what would it be?
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